Nova

Flying Bomb - Self-destructs to deal very heavy damage over an area over time. Attacks air targets only.

    Overview

    Blueprint
    • HP: 180
    • Build cost: 180 metal
    • Maximum range: 160

Stryker

Attack Vehicle - Fast, adaptable, expendable. Attacks surface targets.

    Overview

    Blueprint
    • HP: 60
    • Build cost: 55 metal
    • Maximum range: 75
    • Total DPS: 30.0

    Physics

    • Max speed: 95
    • Acceleration: 180
    • Braking rate: 120
    • Turn rate: 1080

    Physics

    • Max speed: 17
    • Acceleration: 150
    • Braking rate: 150
    • Turn rate: 180

    Recon

    • Vision radius: 150
    • No underwater vision

    Recon

    • Vision radius: 110
    • No underwater vision

    Self Destruct

    • Blueprint
    • Range: 10
    • Yaw: 360° at 3600° per second
    • Pitch: 180° at 3600° per second
    • Targets: Air
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Staged
    • Burn damage: 15, radius 2
    • Muzzle velocity: 10.0
    • Max velocity: 10.0
    • Turn rate: 30.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Air & Bomber
      • Air & Gunship
      • Air & Transport
      • Air & Mobile

    Self Destruct

    • Blueprint
    • Range: 10
    • Yaw: 360° at 3600° per second
    • Pitch: 180° at 3600° per second
    • Targets: Air
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Staged
    • Burn damage: 15, radius 2
    • Muzzle velocity: 10.0
    • Max velocity: 10.0
    • Turn rate: 30.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Air & Bomber
      • Air & Gunship
      • Air & Transport
      • Air & Mobile

    Weapon #3

    • Blueprint
    • Range: 160
    • Damage: 0 DPS: 0 damage every 0.10 seconds (10 shots per second)
    • Yaw: 360° at 3600° per second
    • Pitch: 180° at 3600° per second
    • Targets: Air
    • Ammo
    • Blueprint
    • Type: Beam
    • Full damage splash radius: 1
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Air & Bomber
      • Air & Gunship
      • Air & Transport
      • Air & Mobile

    Weapon

    • Blueprint
    • Range: 75
    • Projectiles per fire: 2
    • Damage: 30.0 DPS: 2x15 damage every 1.00 seconds (1 shot per second)
    • Yaw: 180° at 360° per second
    • Pitch: 89° at 360° per second
    • Targets: LandHorizontal, WaterSurface
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Damage: 15
    • Burn damage: 15, radius 2
    • Muzzle velocity: 140.0
    • Max velocity: 140.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Mobile - Air
      • Structure - Wall
      • Wall