Gil-E

Sniper - Long range. High damage. Slow rate of fire. Intercepts missiles. Attacks land, air and sea targets.

    Overview

    Blueprint
    • HP: 150
    • Build cost: 800 metal
    • Maximum range: 180
    • Total DPS: 187.5

Bowhead

Destroyer - High damage. Long range. Attacks land and sea targets.

    Overview

    Blueprint
    • HP: 1900
    • Build cost: 800 metal
    • Maximum range: 210
    • Total DPS: 173.25

    Physics

    • Max speed: 12
    • Acceleration: 120
    • Braking rate: -1
    • Turn rate: 720

    Physics

    • Max speed: 12
    • Acceleration: 50
    • Braking rate: 90
    • Turn rate: 40

    Recon

    • Vision radius: 200
    • No underwater vision

    Recon

    • Vision radius: 180
    • Underwater vision radius: 180

    Weapon #1

    • Blueprint
    • Range: 180
    • Damage: 87.5 DPS: 350 damage every 4.00 seconds (0.25 shots per second)
    • Yaw: 180° at 45° per second
    • Pitch: 80° at 90° per second
    • Targets: LandHorizontal, WaterSurface, Air
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Damage: 350
    • Burn damage: 15, radius 2
    • Muzzle velocity: 1000.0
    • Max velocity: 1000.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Air & (Tactical | Heavy | MissileDefense)
      • Mobile - Air
      • Structure - Wall
      • Mobile & Air
      • Wall

    Weapon #2

    Weapon (x3)

    • Blueprint
    • Range: 210
    • Damage: 57.75 DPS: 175 damage every 3.03 seconds (0.33 shots per second)
    • Yaw: 120° at 75° per second
    • Pitch: 75° at 60° per second
    • Targets: LandHorizontal, WaterSurface
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Damage: 175
    • Burn damage: 15, radius 2
    • Muzzle velocity: 150.0
    • Max velocity: 170.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Mobile - Air
      • Naval
      • Structure - Wall
      • Wall
      • Air