Shank

Medium Tank - Splash damage. Attacks land, sea and seabed targets.

    Overview

    Blueprint
    • HP: 300
    • Build cost: 270 metal
    • Maximum range: 100
    • Total DPS: 112.5

Spoiler

Land Mine - Sprays shrapnel then explodes after four seconds. Can be detonated manually using alt fire. Invisible to most units.

    Overview

    Blueprint
    • HP: 5
    • Build cost: 20 metal
    • Maximum range: 5
    • Build locations: land

    Physics

    • Max speed: 10
    • Acceleration: 100
    • Braking rate: 100
    • Turn rate: 90

    Physics

    • Max speed: 0
    • Acceleration: 0
    • Braking rate: 0
    • Turn rate: 0

    Recon

    • Vision radius: 100
    • No underwater vision

    Recon

    • Vision radius: 2
    • No underwater vision
    • Radar radius: 5

    Economy

    Economy

    • Weapon energy consumption: 100000 / s

    Weapon

    • Blueprint
    • Range: 100
    • Damage: 112.5 DPS: 125 damage every 1.11 seconds (0.9 shots per second)
    • Yaw: 180° at 90° per second
    • Pitch: 40° at 60° per second
    • Targets: LandHorizontal, Seafloor, WaterSurface
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Damage: 125
    • Splash: 20 damage, radius 5
    • Burn damage: 15, radius 2
    • Muzzle velocity: 150
    • Max velocity: 150
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Mobile - Air
      • Naval
      • Structure - Wall
      • Wall
      • Air

    Self Destruct

    • Blueprint
    • Range: 5
    • Yaw: 360° at 3600° per second
    • Pitch: 360° at 3600° per second
    • Energy consumption: 100000 per shot
    • Targets: LandHorizontal, WaterSurface
    • Charges in 1.0 seconds
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Staged
    • Burn damage: 15, radius 2
    • Muzzle velocity: 1
    • Max velocity: 1
    • Collision check: enemies
    • Collision response: impact