Stoke
Light Tank - Amphibious. Armed with torpedoes. Attacks land, sea, seabed and undersea targets.- HP: 225
- Build cost: 210 metal
- Maximum range: 150
- Total DPS: 115.5
Overview
BlueprintAdvanced Fabrication Bot
Advanced Fabricator - Build basic and advanced structures.- HP: 150
- Build cost: 1800 metal
Overview
Blueprint- Max speed: 14
- Acceleration: 40
- Braking rate: 40
- Turn rate: 100
- Amphibious
Physics
- Max speed: 16
- Acceleration: 160
- Braking rate: -1
- Turn rate: 720
Physics
- Vision radius: 100
- Underwater vision radius: 100
Recon
- Vision radius: 100
- Underwater vision radius: 100
Recon
Economy
- Build rate: 45
- Build range: 45
- Fabrication metal consumption: 45 / s
- Fabrication energy consumption: 1800 / s
- Energy consumption per metal: 40.0
Economy
- Blueprint
- Range: 80
- Damage: 58.5 DPS: 39 damage every 0.67 seconds (1.5 shots per second)
- Yaw: 360° at 160° per second
- Pitch: 90° at 120° per second
- Targets: LandHorizontal, Seafloor, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage target: HitPoints
- Damage: 39
- Splash: 25 damage, radius 6
- Full damage splash radius: 2
- Burn damage: 15, radius 2
- Muzzle velocity: 200.0
- Max velocity: 200.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
- Blueprint
- Range: 150
- Damage: 57.0 DPS: 200 damage every 3.51 seconds (0.28 shots per second)
- Yaw: 360° at 160° per second
- Pitch: 90° at 120° per second
- Targets: WaterSurface, Underwater, Seafloor
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage target: HitPoints
- Damage: 200
- Muzzle velocity: 40.0
- Max velocity: 70.0
- Turn rate: 160
- Collision check: enemies
- Collision response: impact
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage target: HitPoints
- Damage: 200
- Muzzle velocity: 100.0
- Max velocity: 70.0
- Turn rate: 160
- Collision check: enemies
- Collision response: impact
- Sub
- Mobile
- Structure - Wall
- Wall
Weapon #1
Layer Ammo
AnyLand
Target Priorities
Weapon #2
Layer Ammo
Seafloor
LandHorizontal
Target Priorities
Builds
-
T2
Advanced Bot Factory
1:46
-
T2
Advanced Energy Plant
0:44
-
T2
Advanced Laser Defense Tower
0:20
-
T2
Advanced Metal Extractor
0:40
-
T2
Advanced Radar
0:53
-
T2
Advanced Torpedo Launcher
0:22
-
T1
Air Factory
0:13
-
T2
Anti-Nuke Launcher
4:26
-
T3
Atlas
11:06
-
T1
Bot Factory
0:13
-
T2
Catalyst
14:48
-
T2
Catapult
0:44
-
T1
Energy Plant
0:08
-
T1
Energy Storage
0:10
-
T2
Flak Cannon
0:20
-
T1
Galata Turret
0:05
-
T2
Halley
14:48
-
T2
Holkins
3:42
-
T1
Laser Defense Tower
0:07
-
T1
Lob
0:26
-
T1
Metal Extractor
0:03
-
T1
Metal Storage
0:10
-
T1
Naval Factory
0:13
-
T2
Nuclear Missile Launcher
5:20
-
T1
Orbital Launcher
0:13
-
T1
Pelter
0:20
-
T1
Radar
0:04
-
T2
Radar Jamming Station
0:44
-
T3
Ragnarok
22:13
-
T1
Single Laser Defense Tower
0:05
-
T1
Teleporter
0:22
-
T1
Torpedo Launcher
0:07
-
T1
Umbrella
0:20
-
T2
Unit Cannon
2:04
-
T1
Vehicle Factory
0:13
-
T1
Wall
0:01
Builds
-
T2
Advanced Armour Foundry
0:04
+ 0:04
-
T1
Armour Foundry
0:12
+ 0:04
-
T2
Starcannon
0:04
+ 0:04
Built By
-
T2
Advanced Bot Factory
0:40
+ 0:03
-
T2
Unit Cannon
0:40
+ 0:02
+ 0:02