

Miniman
Siege Walker - Long range. Launches timed sticky plasma mines. Attacks land, sea and seabed targets.- HP: 125
- Build cost: 1000 metal
- Maximum range: 220
Overview
Blueprint

Avenger
Orbital Fighter - Fast moving orbital fighter for offense and defense.- HP: 250
- Build cost: 800 metal
- Maximum range: 150
- Total DPS: 25
Overview
Blueprint- Max speed: 10
- Acceleration: 120
- Braking rate: -1
- Turn rate: 75
Physics
- Max speed: 50
- Acceleration: 50
- Braking rate: 50
- Turn rate: 90
Physics
- Vision radius: 100
- No underwater vision
Recon
- No underwater vision
- Orbital vision radius: 400
Recon
- Blueprint
- Range: 220
- Projectiles per fire: 3
- Firing standard deviation: 2
- Damage: 0 DPS: 3x0 damage every 1.00 seconds (1 shot per second)
- Yaw: 180° at 45° per second
- Pitch: 90° at 360° per second
- Stored ammo drained after 2.0 seconds (2 shots)
- Targets: LandHorizontal, Seafloor, WaterSurface
- Ammo recharged after 7.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage target: HitPoints
- Burn damage: 15, radius 2
- Muzzle velocity: 50
- Max velocity: 100
- Collision check: enemies
- Collision response: impact
- Structure & SurfaceDefense
- Structure & Defense
- Mobile - Air
- Structure - Wall
- Wall
Weapon
Ammo
Target Priorities
- Blueprint
- Range: 150
- Damage: 25 DPS: 25 damage every 1.00 seconds (1 shot per second)
- Yaw: 45° at 1000° per second
- Pitch: 15° at 1000° per second
- Targets: Orbital
- Blueprint
- Type: Projectile
- Flight type: Direct
- Damage target: HitPoints
- Damage: 25
- Burn damage: 15, radius 2
- Muzzle velocity: 200.0
- Max velocity: 200.0
- Collision check: enemies
- Collision response: impact
- Orbital
Weapon
Ammo
Target Priorities
-
T2
Advanced Walker Foundry 0:20 + 0:03
Built By
-
T2
Orbital Factory 0:10 + 0:04
-
T1
Orbital Launcher 0:20 + 0:03