Akula

Submarine - Fast. Fires in salvos. Attacks sea, seabed and undersea targets.

    Overview

    Blueprint
    • HP: 500
    • Build cost: 650 metal
    • Maximum range: 130
    • Total DPS: 500

Spark

Tesla Bot - Very high damage over a short range area. Uses energy. Attacks land targets.

    Overview

    Blueprint
    • HP: 130
    • Build cost: 105 metal
    • Maximum range: 65
    • Total DPS: 80.0

    Physics

    • Max speed: 18
    • Acceleration: 60
    • Braking rate: 60
    • Turn rate: 140
    • Underwater

    Physics

    • Max speed: 14
    • Acceleration: 140
    • Braking rate: -1
    • Turn rate: 720

    Recon

    • Vision radius: 150
    • Underwater vision radius: 150
    • Stealth

    • Invisibile to radar

    Recon

    • Vision radius: 120
    • No underwater vision

    Economy

    Economy

    • Weapon energy consumption: 200 / s

    Weapon

    • Blueprint
    • Range: 130
    • Damage: 500 DPS: 250 damage every 0.50 seconds (2 shots per second)
    • Yaw: 10° at 180° per second
    • Pitch: 10° at 180° per second
    • Stored ammo drained after 1.5 seconds (3 shots)
    • Targets: WaterSurface, Underwater, Seafloor
    • Ammo recharged after 4.1 seconds
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Seeking
    • Damage: 250
    • Muzzle velocity: 5.0
    • Max velocity: 60.0
    • Turn rate: 120
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Sub
      • Mobile
      • Structure - Wall
      • Wall

    Weapon

    • Blueprint
    • Range: 65
    • Damage: 80.0 DPS: 160 damage every 2.00 seconds (0.5 shots per second)
    • Yaw: 180° at 360° per second
    • Pitch: 60° at 360° per second
    • Energy consumption: 400 per shot
    • Targets: LandHorizontal, WaterSurface
    • Ammo recharged after 2.0 seconds
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Direct
    • Damage: 160
    • Splash: 50 damage, radius 10
    • Full damage splash radius: 2
    • Burn damage: 15, radius 2
    • Muzzle velocity: 180.0
    • Max velocity: 180.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Mobile - Air
      • Naval
      • Structure - Wall
      • Wall
      • Air