Theodor
Artillery - Medium range. Attacks land, sea, seabed and underwater targets.- HP: 1000
- Build cost: 900 metal
- Maximum range: 240
- Total DPS: 40
- Build locations: land, water surface
Overview
BlueprintArtemis
Railgun Platform - Long range with high damage. Very low rate of fire. Uses energy. Attacks orbital.- HP: 350
- Build cost: 2000 metal
- Maximum range: 350
- Total DPS: 60.0
Overview
Blueprint- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Max speed: 30
- Acceleration: 10
- Braking rate: 10
- Turn rate: 30
Physics
- Vision radius: 100
- Underwater vision radius: 100
Recon
- No underwater vision
- Orbital vision radius: 650
- Always visible
Recon
Visibility
- Weapon energy consumption: 200 / s
Economy
- Weapon energy consumption: 200 / s
Economy
- Blueprint
- Range: 240
- Firing standard deviation: 0.66666
- Damage: 40 DPS: 20 damage every 0.50 seconds (2 shots per second)
- Yaw: 180° at 60° per second
- Pitch: 60° at 20° per second
- Energy consumption: 100 per shot
- Targets: LandHorizontal, Seafloor, WaterSurface, Underwater
- Ammo recharged after 0.5 seconds
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 20
- Splash: 20 damage, radius 12
- Full damage splash radius: 5
- Muzzle velocity: 150
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon
Ammo
Target Priorities
- Blueprint
- Range: 350
- Damage: 60.0 DPS: 300 damage every 5.00 seconds (0.2 shots per second)
- Yaw: 360° at 40° per second
- Pitch: 180° at 180° per second
- Energy consumption: 1000 per shot
- Targets: Orbital
- Ammo recharged after 5.0 seconds
- Blueprint
- Type: Beam
- Damage: 300
- Muzzle velocity: 500.0
- Max velocity: 500.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
Weapon
Ammo
Target Priorities
Built By
- T2 Orbital Factory 0:33 + 0:04