Artemis (orbital_railgun) - /pa/units/orbital/orbital_railgun/orbital_railgun.json

Railgun Platform - Long range with high damage. Very low rate of fire. Uses energy. Attacks orbital.
{
  "display_name": "Artemis",
  "description": "!LOC:Railgun Platform - Long range with high damage. Very low rate of fire. Uses energy. Attacks orbital.",
  "TEMP_texelinfo": 17.7177,
  "attachable": {
    "offsets": {
      "root": [
        0,
        0,
        0
      ]
    }
  },
  "base_spec": "/pa/units/orbital/base_orbital/base_orbital.json",
  "build_metal_cost": 2000,
  "command_caps": [
    "ORDER_Move",
    "ORDER_Patrol",
    "ORDER_Attack",
    "ORDER_Assist"
  ],
  "events": {
    "build_complete": {
      "audio_cue": "/SE/Build_Complete/orbital"
    },
    "fired": {
      "audio_cue": "/SE/Weapons/orb/orb_railgun_fire",
      "effect_spec": "/pa/effects/specs/orbital_railgun_muzzle_flash.pfx socket_muzzle"
    },
    "died": {
      "audio_cue": "/SE/Death/orbital",
      "effect_spec": "/pa/units/air/base_flyer/base_flyer_death_t2.pfx",
      "effect_scale": 1.0
    }
  },
  "guard_layer": "WL_Orbital",
  "max_health": 350,
  "mesh_bounds": [
    17,
    17,
    7
  ],
  "model": [
    {
      "filename": "/pa/units/orbital/orbital_railgun/orbital_railgun.papa",
      "animtree": "/pa/anim/anim_trees/orbital_railgun_anim_tree.json"
    }
  ],
  "navigation": {
    "type": "orbital",
    "acceleration": 10,
    "brake": 10,
    "move_speed": 30,
    "turn_speed": 30,
    "circle_min_time": 2,
    "circle_max_time": 4,
    "hover_time": -1.0,
    "bank_factor": 1,
    "turn_in_place": true
  },
  "physics": {
    "radius": 5,
    "gravity_scalar": 0.001
  },
  "recon": {
    "observer": {
      "items": [
        {
          "layer": "orbital",
          "channel": "sight",
          "shape": "sphere",
          "radius": 650
        }
      ]
    }
  },
  "selection_icon": {
    "diameter": 30.0
  },
  "spawn_layers": "WL_Orbital",
  "tools": [
    {
      "spec_id": "/pa/units/orbital/orbital_railgun/orbital_railgun_tool_weapon.json",
      "aim_bone": "bone_root",
      "muzzle_bone": "socket_muzzle"
    }
  ],
  "unit_types": [
    "UNITTYPE_Custom58",
    "UNITTYPE_Mobile",
    "UNITTYPE_Offense",
    "UNITTYPE_Orbital",
    "UNITTYPE_Fighter",
    "UNITTYPE_Advanced",
    "UNITTYPE_FactoryBuild",
    "UNITTYPE_Interplanetary"
  ],
  "wreckage_health_frac": 0.0
}