Kestrel

Gunship - Fast. Cheap. Durable. Attacks land and sea targets.

    Overview

    Blueprint
    • HP: 300
    • Build cost: 800 metal
    • Maximum range: 60
    • Total DPS: 160.0

Stryker

Attack Vehicle - Fast, adaptable, expendable. Attacks surface targets.

    Overview

    Blueprint
    • HP: 60
    • Build cost: 55 metal
    • Maximum range: 75
    • Total DPS: 30.0

    Physics

    • Max speed: 60
    • Acceleration: 60
    • Braking rate: 60
    • Turn rate: 120

    Physics

    • Max speed: 17
    • Acceleration: 150
    • Braking rate: 150
    • Turn rate: 180

    Recon

    • Vision radius: 100
    • Underwater vision radius: 100

    Recon

    • Vision radius: 110
    • No underwater vision

    Weapon (x2)

    • Blueprint
    • Range: 60
    • Damage: 80.0 DPS: 20 damage every 0.25 seconds (4 shots per second)
    • Yaw: 360° at 360° per second
    • Pitch: 100° at 360° per second
    • Targets: LandHorizontal, WaterSurface
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Direct
    • Damage: 20
    • Burn damage: 15, radius 2
    • Muzzle velocity: 150.0
    • Max velocity: 150.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Commander
      • AirDefense & ( Land | Naval )
      • Titan & ( Land | Naval )
      • Artillery & Advanced & ( Land | Naval )
      • Nuke | NukeDefense

    Weapon

    • Blueprint
    • Range: 75
    • Projectiles per fire: 2
    • Damage: 30.0 DPS: 2x15 damage every 1.00 seconds (1 shot per second)
    • Yaw: 180° at 360° per second
    • Pitch: 89° at 360° per second
    • Targets: LandHorizontal, WaterSurface
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Damage: 15
    • Burn damage: 15, radius 2
    • Muzzle velocity: 140.0
    • Max velocity: 140.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Mobile - Air
      • Structure - Wall
      • Wall