![](https://cdn.palobby.com/pa/units/land/fabrication_bot_combat_adv/fabrication_bot_combat_adv_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_fabrication_bot_combat_adv.png)
Mend
Advanced Combat Fabricator - Repairs much faster and auto reclaims wreckage. Can build teleporters and defences in addition to mines.- HP: 350
- Build cost: 1000 metal
Overview
Blueprint![](https://cdn.palobby.com/pa_ex1/units/sea/drone_carrier/drone/drone_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_drone.png)
Squall
Missile and Torpedo Drone - Fast, fragile, attacks land, sea and air.- HP: 40
- Build cost: 90 metal
- Maximum range: 100
- Total DPS: 100.0
Overview
Blueprint- Max speed: 12
- Acceleration: 120
- Braking rate: -1
- Turn rate: 720
Physics
- Max speed: 80
- Acceleration: 80
- Braking rate: 30
- Turn rate: 240
Physics
- Vision radius: 100
- Underwater vision radius: 100
- Mine vision radius: 100
Recon
- Vision radius: 150
- Underwater vision radius: 150
Recon
- Build rate: 60
- Build range: 75
- Fabrication metal consumption: 60 / s
- Fabrication energy consumption: 800 / s
- Energy consumption per metal: 13.3
- Auto Repair
- Auto Reclaim
Economy
Economy
- Blueprint
- Range: 100
- Damage: 60.0 DPS: 75 damage every 1.25 seconds (0.8 shots per second)
- Yaw: 90° at 360° per second
- Pitch: 360° at 360° per second
- Targets: WaterSurface, Underwater, Seafloor
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 75
- Muzzle velocity: 50.0
- Max velocity: 50.0
- Turn rate: 360
- Collision check: enemies
- Collision response: impact
- Sub
- Mobile
- Structure - Wall
- Wall
- Blueprint
- Range: 100
- Damage: 40.0 DPS: 50 damage every 1.25 seconds (0.8 shots per second)
- Yaw: 180° at 1000° per second
- Pitch: 180° at 1000° per second
- Targets: WaterSurface, LandHorizontal, Air
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 50
- Splash: 20 damage, radius 0.75
- Full damage splash radius: 0.75
- Burn damage: 15, radius 2
- Muzzle velocity: 150.0
- Max velocity: 150.0
- Turn rate: 360
- Collision check: enemies
- Collision response: impact
- Commander
- Air
- Mobile
- Structure - Wall
- Wall
Weapon #1
Layer Ammo
Air
Target Priorities
Weapon #2
Ammo
Target Priorities
-
T2
Anti-Nuke Launcher 3:20
-
T2
Flak Cannon 0:15
-
T1
Galata Turret 0:03
-
T1
Laser Defense Tower 0:05
-
T0
Mine 0:00.3
-
T1
Radar 0:03
-
T1
Single Laser Defense Tower 0:03
-
T1
Teleporter 0:13
-
T1
Torpedo Launcher 0:05
-
T1
Umbrella 0:15
-
T1
Wall 0:00.8
Builds
Builds
-
T2
Advanced Bot Factory 0:22 + 0:03
-
T2
Unit Cannon 0:22 + 0:02 + 0:02