Bumblebee

Carpet Bomber - High damage over a wide area. Fragile and slow. Attacks land, sea and undersea targets.

    Overview

    Blueprint
    • HP: 100
    • Build cost: 320 metal
    • Maximum range: 10
    • Total DPS: 562.5

Supernova

Nuclear Missile Launcher - Builds and launches unlimited range, large splash damage, nuclear missiles. Can fire at other planets.

    Overview

    Blueprint
    • HP: 1500
    • Build cost: 14400 metal
    • Missile storage capacity: 1
    • Maximum range: 5000
    • Total DPS: 33000.0
    • Build locations: land, water surface

    Physics

    • Max speed: 75
    • Acceleration: 75
    • Braking rate: 20
    • Turn rate: 110

    Physics

    • Max speed: 0
    • Acceleration: 0
    • Braking rate: 0
    • Turn rate: 0

    Recon

    • Vision radius: 200
    • Underwater vision radius: 200

    Recon

    • Vision radius: 100
    • Underwater vision radius: 100

    Economy

    • Weapon energy consumption: 100 / s

    Economy

    • Build rate: 90
    • Fabrication metal consumption: 90 / s
    • Fabrication energy consumption: 6000 / s
    • Energy consumption per metal: 66.7

    Weapon

    • Blueprint
    • Range: 10
    • Firing standard deviation: 10
    • Damage: 562.5 DPS: 75 damage every 0.13 seconds (7.5 shots per second)
    • Yaw: 180° at 3600° per second
    • Pitch: 180° at 3600° per second
    • Energy consumption: 75 per shot
    • Stored ammo drained after 0.8 seconds (6 shots)
    • Targets: LandHorizontal, WaterSurface, Seafloor, Underwater
    • Ammo recharged after 4.25 seconds
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Staged
    • Damage: 75
    • Splash: 75 damage, radius 10
    • Full damage splash radius: 1
    • Burn damage: 15, radius 2
    • Muzzle velocity: 15.0
    • Max velocity: 15.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Commander
      • AirDefense & ( Land | Naval )
      • Titan & ( Land | Naval )
      • Artillery & Advanced & ( Land | Naval )
      • Nuke | NukeDefense

    Weapon

    • Blueprint
    • Range: 5000
    • Damage: 33000.0 DPS: 33000 damage every 1.00 seconds (1 shot per second)
    • Targets: LandHorizontal, WaterSurface
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Staged
    • Interplanetary type: System
    • Metal cost: 30000 per shot
    • Build time: 5:33
    • Damage: 33000
    • Splash: 33000 damage, radius 150
    • Full damage splash radius: 125
    • Burn damage: 200, radius 137
    • Muzzle velocity: 40
    • Max velocity: 75
    • Turn rate: 180
    • Collision check: ground
    • Collision response: impact
    • Unit types: Custom1, Mobile, Orbital
    • Target Priorities
      • Orbital
      • Structure - Wall
      • Mobile
      • Wall