Anti-Nuke Launcher

Anti-Nuke - Builds advanced anti-nuclear missiles.

    Overview

    Blueprint
    • HP: 3500
    • Build cost: 12000 metal
    • Missile storage capacity: 3
    • Maximum range: 300
    • Total DPS: 1.5
    • Build locations: land, water surface

Purger

Leaping Bomb Bot - Self-destructs. Leaps at enemies. Jumps with alt fire. Attacks land and sea targets.

    Overview

    Blueprint
    • HP: 20
    • Build cost: 50 metal
    • Maximum range: 40

    Physics

    • Max speed: 0
    • Acceleration: 0
    • Braking rate: 0
    • Turn rate: 0

    Physics

    • Max speed: 30
    • Acceleration: 200
    • Braking rate: -1
    • Turn rate: 720

    Recon

    • Vision radius: 100
    • Underwater vision radius: 100
    • Radar radius: 310

    Recon

    • Vision radius: 50
    • No underwater vision

    Economy

    • Build rate: 60
    • Fabrication metal consumption: 60 / s
    • Fabrication energy consumption: 4000 / s
    • Energy consumption per metal: 66.7

    Economy

    Weapon

    • Blueprint
    • Range: 300
    • Damage: 1.5 DPS: 1 damage every 0.67 seconds (1.5 shots per second)
    • Targets: Air, Orbital
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Staged
    • Metal cost: 5000 per shot
    • Build time: 1:23
    • Damage: 1
    • Muzzle velocity: 1500.0
    • Max velocity: 1500.0
    • Turn rate: 3600
    • Collision check: target
    • Collision response: destroy
    • Target Priorities
      • Orbital
      • Structure - Wall
      • Mobile
      • Wall
      Anti Entity Targets

    Self Destruct

    • Blueprint
    • Range: 40
    • Firing standard deviation: 2
    • Yaw: 360° at 540° per second
    • Pitch: 180° at 1500° per second
    • Targets: LandHorizontal, WaterSurface
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Damage: 450
    • Splash: 150 damage, radius 15
    • Muzzle velocity: 80
    • Max velocity: 150
    • Turn rate: 3
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Orbital
      • Structure - Wall
      • Mobile
      • Wall

    Self Destruct

    • Blueprint
    • Range: 40
    • Firing standard deviation: 2
    • Yaw: 180° at 3600° per second
    • Pitch: 90° at 3600° per second
    • Targets: LandHorizontal
    • Charges in 5.0 seconds
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Muzzle velocity: 80
    • Max velocity: 150
    • Turn rate: 3
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Orbital
      • Structure - Wall
      • Mobile
      • Wall