Anti-Nuke Launcher (anti_nuke_launcher) - /pa/units/land/anti_nuke_launcher/anti_nuke_launcher.json

Anti-Nuke - Builds advanced anti-nuclear missiles.
{
  "display_name": "!LOC:Anti-Nuke Launcher",
  "description": "!LOC:Anti-Nuke - Builds advanced anti-nuclear missiles.",
  "TEMP_texelinfo": 21.7597,
  "alt_area_build_separation": 80,
  "alt_area_build_type": "Sphere",
  "area_build_separation": 100,
  "area_build_type": "Sphere",
  "atrophy_cool_down": 15,
  "atrophy_rate": 200,
  "audio": {
    "loops": {
      "build": {
        "cue": "/SE/Construction/Factory_contruction_loop_antinuke",
        "flag": "build_target_changed",
        "should_start_func": "has_build_target",
        "should_stop_func": "no_build_target"
      }
    },
    "selection_response": {
      "cue": "/SE/Selection/structure/anti_nuke"
    }
  },
  "base_spec": "/pa/units/land/base_structure/base_structure.json",
  "build_metal_cost": 12000,
  "buildable_projectiles": [
    "/pa/units/land/anti_nuke_launcher/anti_nuke_launcher_ammo.json"
  ],
  "command_caps": [
    "ORDER_FactoryBuild"
  ],
  "events": {
    "build_complete": {
      "audio_cue": "/SE/Build_Complete/factory"
    },
    "fired": {
      "audio_cue": "/SE/Weapons/structure/anti_nuke_launcher_fire"
    },
    "died": {
      "audio_cue": "/SE/Death/Factory",
      "effect_spec": "/pa/effects/specs/default_building_explosion.pfx"
    }
  },
  "factory": {
    "store_units": true,
    "spawn_points": [
      "socket_missile01",
      "socket_missile02",
      "socket_missile03"
    ],
    "initial_build_spec": "/pa/units/land/anti_nuke_launcher/anti_nuke_launcher_ammo.json",
    "default_build_stance": "Continuous"
  },
  "factory_cooldown_time": 5,
  "fx_offsets": [
    {
      "type": "build",
      "filename": "/pa/effects/specs/fab_spray.pfx",
      "bone": "bone_rightWrist",
      "offset": [
        1,
        0,
        0
      ],
      "orientation": [
        0,
        0,
        -90
      ]
    },
    {
      "type": "build",
      "filename": "/pa/effects/specs/fab_spray.pfx",
      "bone": "bone_leftWrist",
      "offset": [
        1,
        0,
        0
      ],
      "orientation": [
        0,
        0,
        -90
      ]
    }
  ],
  "lamps": [
    {
      "offset": [
        1.64,
        -0.7,
        -0.87
      ],
      "radius": 3,
      "color": [
        0.1,
        1,
        0.1
      ],
      "intensity": 5,
      "bone": "bone_rightShoulder"
    },
    {
      "offset": [
        1.64,
        -0.7,
        0.87
      ],
      "radius": 3,
      "color": [
        0.1,
        1,
        0.1
      ],
      "intensity": 5,
      "bone": "bone_leftShoulder"
    }
  ],
  "max_health": 3500,
  "mesh_bounds": [
    18.5,
    19.5,
    14
  ],
  "model": [
    {
      "layer": "WL_LandHorizontal",
      "filename": "/pa/units/land/anti_nuke_launcher/anti_nuke_launcher.papa",
      "skirt_decal": "/pa/effects/specs/skirt_antinuke.json",
      "animations": {
        "idle": "/pa/units/land/anti_nuke_launcher/anti_nuke_launcher_anim_idle.papa",
        "build_start_1": "/pa/units/land/anti_nuke_launcher/anti_nuke_launcher_anim_buildStart01.papa",
        "build_loop_1": "/pa/units/land/anti_nuke_launcher/anti_nuke_launcher_anim_buildLoop01.papa",
        "build_end_1": "/pa/units/land/anti_nuke_launcher/anti_nuke_launcher_anim_buildEnd01.papa",
        "build_start_2": "/pa/units/land/anti_nuke_launcher/anti_nuke_launcher_anim_buildStart02.papa",
        "build_loop_2": "/pa/units/land/anti_nuke_launcher/anti_nuke_launcher_anim_buildLoop02.papa",
        "build_end_2": "/pa/units/land/anti_nuke_launcher/anti_nuke_launcher_anim_buildEnd02.papa",
        "build_start_3": "/pa/units/land/anti_nuke_launcher/anti_nuke_launcher_anim_buildStart03.papa",
        "build_loop_3": "/pa/units/land/anti_nuke_launcher/anti_nuke_launcher_anim_buildLoop03.papa",
        "build_end_3": "/pa/units/land/anti_nuke_launcher/anti_nuke_launcher_anim_buildEnd03.papa"
      },
      "animtree": "/pa/anim/anim_trees/anti_nuke_anim_tree.json"
    },
    {
      "layer": "WL_WaterSurface",
      "filename": "/pa/units/sea/anti_nuke_launcher/anti_nuke_launcher.papa",
      "animations": {
        "build_start_1": "/pa/units/land/anti_nuke_launcher/anti_nuke_launcher_anim_buildStart01.papa",
        "build_loop_1": "/pa/units/land/anti_nuke_launcher/anti_nuke_launcher_anim_buildLoop01.papa",
        "build_end_1": "/pa/units/land/anti_nuke_launcher/anti_nuke_launcher_anim_buildEnd01.papa",
        "build_start_2": "/pa/units/land/anti_nuke_launcher/anti_nuke_launcher_anim_buildStart02.papa",
        "build_loop_2": "/pa/units/land/anti_nuke_launcher/anti_nuke_launcher_anim_buildLoop02.papa",
        "build_end_2": "/pa/units/land/anti_nuke_launcher/anti_nuke_launcher_anim_buildEnd02.papa",
        "build_start_3": "/pa/units/land/anti_nuke_launcher/anti_nuke_launcher_anim_buildStart03.papa",
        "build_loop_3": "/pa/units/land/anti_nuke_launcher/anti_nuke_launcher_anim_buildLoop03.papa",
        "build_end_3": "/pa/units/land/anti_nuke_launcher/anti_nuke_launcher_anim_buildEnd03.papa"
      },
      "animtree": "/pa/anim/anim_trees/anti_nuke_anim_tree.json"
    }
  ],
  "recon": {
    "observer": {
      "items": [
        {
          "layer": "surface_and_air",
          "channel": "sight",
          "shape": "capsule",
          "radius": 100
        },
        {
          "layer": "surface_and_air",
          "channel": "radar",
          "shape": "capsule",
          "radius": 310
        },
        {
          "layer": "underwater",
          "channel": "sight",
          "shape": "capsule",
          "radius": 100
        }
      ]
    }
  },
  "selection_icon": {
    "diameter": 28.0
  },
  "spawn_layers": "WL_AnyHorizontalGroundOrWaterSurface",
  "tools": [
    {
      "spec_id": "/pa/units/land/anti_nuke_launcher/anti_nuke_launcher_build_arm.json",
      "aim_bone": "bone_root"
    },
    {
      "spec_id": "/pa/units/land/anti_nuke_launcher/anti_nuke_launcher_tool_weapon.json",
      "aim_bone": "bone_root",
      "muzzle_bone": "bone_root"
    }
  ],
  "unit_name": "Anti-Nuke Launcher",
  "unit_types": [
    "UNITTYPE_Custom58",
    "UNITTYPE_Land",
    "UNITTYPE_Structure",
    "UNITTYPE_Defense",
    "UNITTYPE_NukeDefense",
    "UNITTYPE_Advanced",
    "UNITTYPE_Factory",
    "UNITTYPE_FabAdvBuild",
    "UNITTYPE_CombatFabAdvBuild",
    "UNITTYPE_Important"
  ],
  "wreckage_mesh_bounds": [
    18.5,
    19.5,
    12
  ]
}