Epoch

Battleship - High damage. Heavily armored. Long range. Attacks land and sea targets.

    Overview

    Blueprint
    • HP: 7500
    • Build cost: 6000 metal
    • Maximum range: 430
    • Total DPS: 320.0

Manhattan

Mobile Nuke - Detonates a nuke on death. Slow. Extremely durable. Self-destruct attack.

    Overview

    Blueprint
    • HP: 15000
    • Build cost: 8000 metal
    • Maximum range: 40

    Physics

    • Max speed: 11
    • Acceleration: 30
    • Braking rate: 80
    • Turn rate: 30

    Physics

    • Max speed: 10
    • Acceleration: 70
    • Braking rate: 70
    • Turn rate: 60
    • Amphibious

    Recon

    • Vision radius: 200
    • Underwater vision radius: 200

    Recon

    • Vision radius: 100
    • Underwater vision radius: 100
    • Radar radius: 150

    Weapon #1

    • Blueprint
    • Range: 400
    • Damage: 160.0 DPS: 800 damage every 5.00 seconds (0.2 shots per second)
    • Yaw: 120° at 45° per second
    • Pitch: 90° at 90° per second
    • Targets: LandHorizontal, WaterSurface
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Damage: 800
    • Splash: 800 damage, radius 25
    • Full damage splash radius: 5
    • Burn damage: 15, radius 2
    • Muzzle velocity: 130.0
    • Max velocity: 250.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Mobile - Air
      • Naval
      • Structure - Wall
      • Wall
      • Air

    Weapon #2

    • Blueprint
    • Range: 430
    • Damage: 160.0 DPS: 800 damage every 5.00 seconds (0.2 shots per second)
    • Yaw: 120° at 45° per second
    • Pitch: 90° at 90° per second
    • Targets: LandHorizontal, WaterSurface
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Damage: 800
    • Splash: 800 damage, radius 25
    • Full damage splash radius: 5
    • Burn damage: 15, radius 2
    • Muzzle velocity: 150.0
    • Max velocity: 250.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Mobile - Air
      • Naval
      • Structure - Wall
      • Wall
      • Air

    Self Destruct

    • Blueprint
    • Range: 40
    • Yaw: 360° at 720° per second
    • Pitch: 45° at 720° per second
    • Targets: LandHorizontal, WaterSurface
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Damage: 10
    • Burn damage: 15, radius 2
    • Muzzle velocity: 130.0
    • Max velocity: 130.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Mobile - Air
      • Naval
      • Structure - Wall
      • Wall
      • Air

    Death Explosion

    • Blueprint
    • Ammo
    • Blueprint
    • Type: PBAOE
    • Damage: 33000
    • Splash: 33000 damage, radius 150
    • Full damage splash radius: 125
    • Burn damage: 200, radius 137
    • Collision check: enemies
    • Collision response: impact