Lockheed
Gunship - Heavily armored. Attacks land, sea and seabed targets.- HP: 400
- Build cost: 900 metal
- Maximum range: 100
- Total DPS: 705.0
Overview
BlueprintStryker
Attack Vehicle - Fast, adaptable, expendable. Attacks surface targets.- HP: 60
- Build cost: 55 metal
- Maximum range: 75
- Total DPS: 30.0
Overview
Blueprint- Max speed: 60
- Acceleration: 60
- Braking rate: 60
- Turn rate: 120
Physics
- Max speed: 17
- Acceleration: 150
- Braking rate: 150
- Turn rate: 180
Physics
- Vision radius: 100
- Underwater vision radius: 100
Recon
- Vision radius: 110
- No underwater vision
Recon
- Blueprint
- Range: 80
- Damage: 80 DPS: 20 damage every 0.25 seconds (4 shots per second)
- Yaw: 360° at 360° per second
- Pitch: 100° at 360° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Direct
- Damage: 20
- Burn damage: 15, radius 2
- Muzzle velocity: 150.0
- Max velocity: 150.0
- Collision check: enemies
- Collision response: impact
- Commander
- AirDefense & (Land | Naval)
- Titan & (Land | Naval)
- Artillery & Advanced & (Land | Naval)
- Nuke | NukeDefense
- Blueprint
- Range: 100
- Firing standard deviation: 30
- Damage: 625.0 DPS: 250 damage every 0.40 seconds (2.5 shots per second)
- Yaw: 0° at 180° per second
- Pitch: 0° at 180° per second
- Stored ammo drained after 0.8 seconds (2 shots)
- Targets: LandHorizontal, WaterSurface
- Ammo recharged after 5.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 250
- Full damage splash radius: 2
- Muzzle velocity: 80
- Max velocity: 120
- Turn rate: 270.0
- Collision check: enemies
- Collision response: impact
- Commander
- AirDefense & (Land | Naval)
- Titan & (Land | Naval)
- Artillery & Advanced & (Land | Naval)
- Nuke | NukeDefense
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
- Blueprint
- Range: 75
- Projectiles per fire: 2
- Damage: 30.0 DPS: 2x15 damage every 1.00 seconds (1 shot per second)
- Yaw: 180° at 360° per second
- Pitch: 89° at 360° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 15
- Burn damage: 15, radius 2
- Muzzle velocity: 140.0
- Max velocity: 140.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Structure - Wall
- Wall
Weapon
Ammo
Target Priorities
- T2 Advanced Air Factory 0:20 + 0:02
- T2 Advanced Flyer Foundry 0:18 + 0:02
Built By
- T2 Advanced Vehicle Factory 0:01 + 0:04
- T2 Unit Cannon 0:01 + 0:02 + 0:02
- T1 Vehicle Factory 0:03 + 0:04