![](https://cdn.palobby.com/pa/units/sea/fabrication_ship_adv/fabrication_ship_adv_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_fabrication_ship_adv.png)
Advanced Fabrication Ship
Advanced Fabricator - Builds basic and advanced naval structures.- HP: 600
- Build cost: 2400 metal
Overview
Blueprint![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.26.0/pa/units/land/l_hover_tank_adv/l_hover_tank_adv_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.26.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_hover_tank_adv.png)
Panzer
Hover Assault - Can cross water and lava. Fires in salvos. Attacks land, sea and orbital targets.- HP: 200
- Build cost: 1200 metal
- Maximum range: 180
- Total DPS: 462.5
Overview
Blueprint- Max speed: 10
- Acceleration: 100
- Braking rate: 100
- Turn rate: 90
Physics
- Max speed: 14
- Acceleration: 100
- Braking rate: 100
- Turn rate: 40
- Hovers over land, lava and water
Physics
- Vision radius: 100
- Underwater vision radius: 100
Recon
- Vision radius: 100
- No underwater vision
Recon
- Build rate: 80
- Build range: 45
- Fabrication metal consumption: 80 / s
- Fabrication energy consumption: 2500 / s
- Energy consumption per metal: 31.2
Economy
Economy
- Blueprint
- Range: 180
- Firing standard deviation: 20
- Damage: 75.0 DPS: 50 damage every 0.67 seconds (1.5 shots per second)
- Yaw: 180° at 120° per second
- Pitch: 89.9° at 50° per second
- Stored ammo drained after 2.67 seconds (4 shots)
- Targets: LandHorizontal, WaterSurface, Orbital
- Ammo recharged after 6.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Staged
- Damage: 50
- Splash: 10 damage, radius 6
- Burn damage: 15, radius 2
- Muzzle velocity: 10.0
- Max velocity: 110.0
- Turn rate: 360
- Collision check: enemies
- Collision response: impact
- Structure - Wall
- Mobile - Air
- Wall
- Blueprint
- Range: 180
- Firing standard deviation: 20
- Damage: 12.5 DPS: 50 damage every 4.00 seconds (0.25 shots per second)
- Yaw: 180° at 120° per second
- Pitch: 89.9° at 50° per second
- Targets: Orbital, Air
- Blueprint
- Type: Projectile
- Flight type: Staged
- Damage: 50
- Splash: 10 damage, radius 6
- Burn damage: 15, radius 2
- Muzzle velocity: 110
- Max velocity: 110.0
- Turn rate: 360
- Collision check: target
- Collision response: destroy
- Orbital
- Structure - Wall
- Mobile
- Wall
Weapon #1 (x6)
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
Anti Entity Targets
-
T2
Advanced Energy Plant 0:25
-
T2
Advanced Laser Defense Tower 0:11
-
T2
Advanced Metal Extractor 0:22
-
T2
Advanced Naval Factory 1:00
-
T2
Advanced Radar 0:30
-
T2
Advanced Torpedo Launcher 0:12
-
T1
Air Factory 0:07
-
T2
Anti-Nuke Launcher 2:30
-
T1
Bot Factory 0:07
-
T2
Catalyst 8:20
-
T2
Catapult 0:25
-
T1
Energy Plant 0:05
-
T1
Energy Storage 0:05
-
T2
Flak Cannon 0:11
-
T1
Galata Turret 0:02
-
T2
Halley 8:20
-
T2
Holkins 2:05
-
T1
Laser Defense Tower 0:04
-
T1
Lob 0:15
-
T1
Metal Extractor 0:02
-
T1
Metal Storage 0:05
-
T1
Naval Factory 0:07
-
T2
Nuclear Missile Launcher 3:00
-
T1
Orbital Launcher 0:07
-
T1
Pelter 0:11
-
T1
Radar 0:02
-
T2
Radar Jamming Station 0:25
-
T3
Ragnarok 12:30
-
T1
Single Laser Defense Tower 0:02
-
T1
Teleporter 0:10
-
T1
Torpedo Launcher 0:04
-
T1
Umbrella 0:11
-
T2
Unit Cannon 1:10
-
T1
Vehicle Factory 0:07
-
T1
Wall 0:00.6
Builds
Builds
-
T2
Advanced Naval Factory 0:40 + 0:06
Built By
-
T2
Advanced Armour Foundry 0:24 + 0:04