Maul
Shotgun Tank - Close range. Heavily armored. Attacks land, sea and seabed targets.- HP: 1150
- Build cost: 300 metal
- Maximum range: 50
- Total DPS: 280
Overview
BlueprintGuardian
Combat Builder - Builds mines, radar and teleporters. Detects mines. Repairs friendly units. Can't help build other structures.- HP: 200
- Build cost: 350 metal
Overview
Blueprint- Max speed: 10
- Acceleration: 75
- Braking rate: 75
- Turn rate: 180
Physics
- Max speed: 10
- Acceleration: 180
- Braking rate: 180
- Turn rate: 360
Physics
- Vision radius: 100
- No underwater vision
Recon
- Vision radius: 100
- Underwater vision radius: 100
- Mine vision radius: 100
- Radar radius: 100
Recon
Economy
- Build rate: 45
- Build range: 60
- Fabrication metal consumption: 45 / s
- Fabrication energy consumption: 600 / s
- Energy consumption per metal: 13.3
- Auto Repair
Economy
- Blueprint
- Range: 50
- Projectiles per fire: 8
- Firing standard deviation: 8
- Damage: 280 DPS: 8x35 damage every 1.00 seconds (1 shot per second)
- Yaw: 180° at 240° per second
- Pitch: 40° at 50° per second
- Targets: LandHorizontal, Seafloor, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Direct
- Damage: 35
- Splash: 7 damage, radius 6
- Burn damage: 15, radius 2
- Muzzle velocity: 200
- Max velocity: 200
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Mobile
- Structure - Wall
Weapon
Ammo
Target Priorities
Builds
- T1 Radar 0:07
- T1 Sky Bridge 0:17
- T1 Spoiler 0:00.4
Builds
- T2 Advanced Armour Foundry 0:06 + 0:04
- T1 Armour Foundry 0:17 + 0:04
Built By
- T2 Advanced Armour Foundry 0:07 + 0:04
- T1 Armour Foundry 0:20 + 0:04
- T2 Starcannon 0:07 + 0:04