Hive
Swarm Turret - Spawns nanoswarms. Attacks land, sea and seabed targets.- HP: 1000
- Build cost: 750 metal
- Maximum range: 180
- Build locations: land, water surface
Overview
BlueprintSupernova
Nuclear Missile Launcher - Builds and launches unlimited range, large splash damage, nuclear missiles. Can fire at other planets.- HP: 1500
- Build cost: 14400 metal
- Missile storage capacity: 1
- Maximum range: 5000
- Total DPS: 33000.0
- Build locations: land, water surface
Overview
Blueprint- Vision radius: 150
- Underwater vision radius: 150
Recon
- Vision radius: 100
- Underwater vision radius: 100
Recon
- Weapon energy consumption: 800 / s
Economy
- Build rate: 90
- Fabrication metal consumption: 90 / s
- Fabrication energy consumption: 6000 / s
- Energy consumption per metal: 66.7
Economy
- Blueprint
- Range: 180
- Damage: 0 DPS: 0 damage every 0.50 seconds (2 shots per second)
- Yaw: 0° at 3600° per second
- Pitch: 0° at 3600° per second
- Energy consumption: 1400 per shot
- Stored ammo drained after 1.0 seconds (2 shots)
- Targets: LandHorizontal, WaterSurface, Seafloor
- Ammo recharged after 14.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Staged
- Burn damage: 15, radius 2
- Muzzle velocity: 15.0
- Max velocity: 20.0
- Collision check: enemies
- Collision response: impact
- Air & Bomber
- Air & Gunship
- Air & Transport
- Air & Mobile
Weapon (x4)
Ammo
Target Priorities
- Blueprint
- Range: 5000
- Damage: 33000.0 DPS: 33000 damage every 1.00 seconds (1 shot per second)
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Staged
- Interplanetary type: System
- Metal cost: 30000 per shot
- Build time: 5:33
- Damage: 33000
- Splash: 33000 damage, radius 150
- Full damage splash radius: 125
- Burn damage: 200, radius 137
- Muzzle velocity: 40
- Max velocity: 75
- Turn rate: 180
- Collision check: ground
- Collision response: impact
- Unit types: Custom1, Mobile, Orbital
- Orbital
- Structure - Wall
- Mobile
- Wall