Epoch
Battleship - High damage. Heavily armored. Long range. Attacks land and sea targets.- HP: 7500
- Build cost: 6000 metal
- Maximum range: 430
- Total DPS: 320.0
Overview
BlueprintWard
Mobile Anti-Nuke - Launches a single anti-nuclear missile.- HP: 3000
- Build cost: 8000 metal
- Maximum range: 300
- Total DPS: 0.01
Overview
Blueprint- Max speed: 11
- Acceleration: 30
- Braking rate: 80
- Turn rate: 30
Physics
- Max speed: 10
- Acceleration: 70
- Braking rate: 70
- Turn rate: 60
- Hovers over land, lava and water
Physics
- Vision radius: 200
- Underwater vision radius: 200
Recon
- Vision radius: 100
- Underwater vision radius: 100
- Radar radius: 310
Recon
Economy
- Weapon metal consumption: 75 / s
Economy
- Blueprint
- Range: 400
- Damage: 160.0 DPS: 800 damage every 5.00 seconds (0.2 shots per second)
- Yaw: 120° at 45° per second
- Pitch: 90° at 90° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage target: HitPoints
- Damage: 800
- Splash: 800 damage, radius 25
- Full damage splash radius: 5
- Burn damage: 15, radius 2
- Muzzle velocity: 130.0
- Max velocity: 250.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
- Blueprint
- Range: 430
- Damage: 160.0 DPS: 800 damage every 5.00 seconds (0.2 shots per second)
- Yaw: 120° at 45° per second
- Pitch: 90° at 90° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage target: HitPoints
- Damage: 800
- Splash: 800 damage, radius 25
- Full damage splash radius: 5
- Burn damage: 15, radius 2
- Muzzle velocity: 150.0
- Max velocity: 250.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
- Blueprint
- Range: 300
- Damage: 0.01 DPS: 1 damage every 100.00 seconds (0.01 shots per second)
- Metal consumption: 7500 per shot
- Targets: Air, Orbital
- Ammo recharged after 100.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Staged
- Damage target: HitPoints
- Damage: 1
- Muzzle velocity: 1500.0
- Max velocity: 1500.0
- Turn rate: 3600
- Collision check: target
- Collision response: destroy
- Orbital
- Structure - Wall
- Mobile
- Wall
Weapon
Ammo
Target Priorities
Anti Entity Targets
-
T2
Advanced Ship Foundry
1:32
+ 0:06
Built By
-
T2
Advanced Vehicle Factory
2:57
+ 0:04