Gil-E

Sniper - Long range with high damage. Slow rate of fire. Intercepts missiles. Attacks land, air and sea targets.

    Overview

    Blueprint
    • HP: 200
    • Build cost: 1200 metal
    • Maximum range: 220
    • Total DPS: 200.0

Talos

Frigate - High damage precision laser strikes. Only attacks air targets.

    Overview

    Blueprint
    • HP: 650
    • Build cost: 550 metal
    • Maximum range: 180
    • Total DPS: 120

    Physics

    • Max speed: 12
    • Acceleration: 120
    • Braking rate: -1
    • Turn rate: 720

    Physics

    • Max speed: 9
    • Acceleration: 30
    • Braking rate: 90
    • Turn rate: 60

    Recon

    • Vision radius: 180
    • Underwater vision radius: 180

    Recon

    • Vision radius: 180
    • Underwater vision radius: 180

    Weapon #1

    • Blueprint
    • Range: 220
    • Damage: 100.0 DPS: 400 damage every 4.00 seconds (0.25 shots per second)
    • Yaw: 180° at 45° per second
    • Pitch: 80° at 90° per second
    • Targets: LandHorizontal, Seafloor, WaterSurface
    • Ammo
    • Blueprint
    • Type: Beam
    • Damage: 400
    • Collision check: target
    • Collision response: impact
    • Target Priorities
      • Mobile - Air
      • Naval
      • Structure - Wall
      • Wall
      • Air

    Weapon #2

    Weapon (x3)

    • Blueprint
    • Range: 180
    • Projectiles per fire: 2
    • Damage: 40 DPS: 2x20 damage every 1.00 seconds (1 shot per second)
    • Yaw: 180° at 360° per second
    • Pitch: 180° at 360° per second
    • Targets: Air
    • Ammo
    • Blueprint
    • Type: Beam
    • Damage: 20
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Air & (EnergyProduction | Transport | Bomber | Gunship | Titan)
      • Air & Mobile