Talos (l_frigate) - /pa/units/sea/l_frigate/l_frigate.json

Frigate - High damage precision laser strikes. Only attacks air targets.
{
  "display_name": "!LOC:Talos",
  "description": "!LOC:Frigate - High damage precision laser strikes. Only attacks air targets.",
  "TEMP_texelinfo": 21.4,
  "audio": {
    "loops": {
      "move": {
        "cue": "/SE/Movement/sea/frigate_loop",
        "flag": "vel_changed",
        "should_start_func": "is_moving",
        "should_stop_func": "is_not_moving"
      }
    }
  },
  "base_spec": "/pa/units/sea/base_ship/base_ship.json",
  "build_metal_cost": 550,
  "events": {
    "died": {
      "audio_cue": "/SE/Death/Sea_large",
      "effect_scale": 0.75
    },
    "fired0": {
      "audio_cue": "/SE/Weapons/structure/laser_defense_ADV_fire",
      "effect_scale": 0.5
    },
    "fired1": {
      "audio_cue": "/SE/Weapons/structure/laser_defense_ADV_fire",
      "effect_scale": 0.5
    },
    "fired2": {
      "audio_cue": "/SE/Weapons/structure/laser_defense_ADV_fire",
      "effect_scale": 0.5,
      "effect_spec": "/pa/units/air/l_fighter/muzzle_flash.pfx socket_muzzle03a /pa/units/air/l_fighter/muzzle_flash.pfx socket_muzzle03b /pa/units/air/l_fighter/muzzle_flash.pfx socket_muzzle01a /pa/units/air/l_fighter/muzzle_flash.pfx socket_muzzle01b /pa/units/air/l_fighter/muzzle_flash.pfx socket_muzzle02a /pa/units/air/l_fighter/muzzle_flash.pfx socket_muzzle02b"
    }
  },
  "fx_offsets": [
    {
      "filename": "/pa/units/sea/frigate/frigate_wake.pfx",
      "type": "moving_forward"
    }
  ],
  "guard_layer": "WL_AnySurface",
  "max_health": 650,
  "mesh_bounds": [
    6,
    15,
    8
  ],
  "model": {
    "animtree": "/pa/anim/anim_trees/three_turret_anim_tree.json",
    "filename": "/pa/units/sea/l_frigate/l_frigate.papa"
  },
  "navigation": {
    "acceleration": 30,
    "brake": 90,
    "move_speed": 9,
    "turn_speed": 60
  },
  "nearby_target_tick_update_interval": 3,
  "physics": {
    "radius": 3
  },
  "recon": {
    "observer": {
      "items": [
        {
          "channel": "sight",
          "layer": "surface_and_air",
          "radius": 180,
          "shape": "capsule"
        },
        {
          "channel": "sight",
          "layer": "underwater",
          "radius": 180,
          "shape": "capsule"
        }
      ]
    }
  },
  "selection_icon": {
    "diameter": -22
  },
  "tools": [
    {
      "aim_bone": "bone_pitch01",
      "fire_event": "fired2",
      "muzzle_bone": [
        "socket_muzzle01a",
        "socket_muzzle01b"
      ],
      "projectiles_per_fire": 2,
      "record_index": 0,
      "spec_id": "/pa/units/sea/l_frigate/l_frigate_tool_weapon_aa.json"
    },
    {
      "aim_bone": "bone_pitch02",
      "fire_event": "fired2",
      "muzzle_bone": [
        "socket_muzzle02a",
        "socket_muzzle02b"
      ],
      "projectiles_per_fire": 2,
      "record_index": 1,
      "spec_id": "/pa/units/sea/l_frigate/l_frigate_tool_weapon_aa.json"
    },
    {
      "aim_bone": "bone_pitch03",
      "fire_event": "fired2",
      "muzzle_bone": [
        "socket_muzzle03a",
        "socket_muzzle03b"
      ],
      "projectiles_per_fire": 2,
      "record_index": 2,
      "spec_id": "/pa/units/sea/l_frigate/l_frigate_tool_weapon_aa.json"
    }
  ],
  "unit_types": [
    "UNITTYPE_Naval",
    "UNITTYPE_Mobile",
    "UNITTYPE_Offense",
    "UNITTYPE_Basic",
    "UNITTYPE_AirDefense",
    "UNITTYPE_FactoryBuild",
    "UNITTYPE_Custom1"
  ]
}