Epoch
Battleship - High damage. Heavily armored. Long range. Attacks land and sea targets.- HP: 7500
- Build cost: 6000 metal
- Maximum range: 430
- Total DPS: 320.0
Overview
BlueprintMeteor
Carrier - Launches fast-flying drones at enemies. Attacks land, air and sea targets.- HP: 2000
- Build cost: 3000 metal
- Maximum range: 250
Overview
Blueprint- Max speed: 11
- Acceleration: 30
- Braking rate: 80
- Turn rate: 30
Physics
- Max speed: 30
- Acceleration: 30
- Braking rate: 30
- Turn rate: 60
Physics
- Vision radius: 200
- Underwater vision radius: 200
Recon
- Vision radius: 250
- Underwater vision radius: 250
Recon
Economy
- Weapon metal consumption: 40 / s
Economy
- Blueprint
- Range: 400
- Damage: 160.0 DPS: 800 damage every 5.00 seconds (0.2 shots per second)
- Yaw: 120° at 45° per second
- Pitch: 90° at 90° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 800
- Splash: 800 damage, radius 25
- Full damage splash radius: 5
- Burn damage: 15, radius 2
- Muzzle velocity: 130.0
- Max velocity: 250.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
- Blueprint
- Range: 430
- Damage: 160.0 DPS: 800 damage every 5.00 seconds (0.2 shots per second)
- Yaw: 120° at 45° per second
- Pitch: 90° at 90° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 800
- Splash: 800 damage, radius 25
- Full damage splash radius: 5
- Burn damage: 15, radius 2
- Muzzle velocity: 150.0
- Max velocity: 250.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
- Blueprint
- Range: 250
- Damage: 0 DPS: 0 damage every 1.00 seconds (1 shot per second)
- Yaw: 0° at 180° per second
- Pitch: 0° at 180° per second
- Metal consumption: 60 per shot
- Stored ammo drained after 7.0 seconds (7 shots)
- Targets: LandHorizontal, WaterSurface, Air
- Ammo recharged after 15.75 seconds
- Blueprint
- Type: Projectile
- Flight type: Staged
- Muzzle velocity: 110
- Max velocity: 110
- Turn rate: 720
- Collision check: enemies
- Collision response: impact
- Orbital
- Structure - Wall
- Mobile
- Wall
Weapon (x2)
Ammo
Target Priorities
- T2 Advanced Ship Foundry 1:32 + 0:06
Built By
- T2 Advanced Flyer Foundry 1:00 + 0:02