Ripple
Wave Turret - Attacks sea, seabed and undersea targets.- HP: 2000
- Build cost: 250 metal
- Maximum range: 200
- Total DPS: 150.0
- Build locations: water surface
Overview
BlueprintEpoch
Battleship - High damage. Heavily armored. Long range. Attacks land and sea targets.- HP: 7500
- Build cost: 6000 metal
- Maximum range: 430
- Total DPS: 320.0
Overview
Blueprint- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Max speed: 11
- Acceleration: 30
- Braking rate: 80
- Turn rate: 30
Physics
- Vision radius: 100
- Underwater vision radius: 100
- Radar radius: 200
- Sonar radius: 200
Recon
- Vision radius: 200
- Underwater vision radius: 200
Recon
- Blueprint
- Range: 200
- Projectiles per fire: 5
- Damage: 150.0 DPS: 5x50 damage every 1.67 seconds (0.6 shots per second)
- Yaw: 180° at 180° per second
- Pitch: 90° at 60° per second
- Targets: WaterSurface, Underwater, Seafloor
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 50
- Muzzle velocity: 65.0
- Max velocity: 75.0
- Turn rate: 60
- Collision check: enemies
- Collision response: impact
- Sub
- Mobile
- Structure - Wall
- Wall
Weapon
Ammo
Target Priorities
- Blueprint
- Range: 400
- Damage: 160.0 DPS: 800 damage every 5.00 seconds (0.2 shots per second)
- Yaw: 120° at 45° per second
- Pitch: 90° at 90° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 800
- Splash: 800 damage, radius 25
- Full damage splash radius: 5
- Burn damage: 15, radius 2
- Muzzle velocity: 130.0
- Max velocity: 250.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
- Blueprint
- Range: 430
- Damage: 160.0 DPS: 800 damage every 5.00 seconds (0.2 shots per second)
- Yaw: 120° at 45° per second
- Pitch: 90° at 90° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 800
- Splash: 800 damage, radius 25
- Full damage splash radius: 5
- Burn damage: 15, radius 2
- Muzzle velocity: 150.0
- Max velocity: 250.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
- T2 Advanced Armour Fabricator 0:03
- T2 Advanced Fabrication Flyer 0:04
- T2 Advanced Fabrication Vessel 0:02
- T2 Advanced Fabrication Walker 0:05
- T1 Armour Fabricator 0:19
- T1 Fabrication Flyer 0:25
- T1 Fabrication Vessel 0:15
- T1 Fabrication Walker 0:27
- T0 Legion Class Commander 0:08
- T2 Praetorian 0:03
- T2 Remora 0:02
Built By
- T2 Advanced Ship Foundry 1:32 + 0:06