Decimator

Rocket Turret - High damage. Attacks land and sea targets.

    Overview

    Blueprint
    • HP: 2500
    • Build cost: 2000 metal
    • Maximum range: 160
    • Total DPS: 648.0
    • Build locations: land, water surface

Gil-E

Sniper - Long range with high damage. Slow rate of fire. Intercepts missiles. Attacks land, air and sea targets.

    Overview

    Blueprint
    • HP: 200
    • Build cost: 1200 metal
    • Maximum range: 220
    • Total DPS: 200.0

    Physics

    • Max speed: 0
    • Acceleration: 0
    • Braking rate: 0
    • Turn rate: 0

    Physics

    • Max speed: 12
    • Acceleration: 120
    • Braking rate: -1
    • Turn rate: 720

    Recon

    • Vision radius: 100
    • Underwater vision radius: 100

    Recon

    • Vision radius: 180
    • Underwater vision radius: 180

    Weapon (x3)

    • Blueprint
    • Range: 160
    • Projectiles per fire: 3
    • Firing standard deviation: 25
    • Damage: 216.0 DPS: 3x90 damage every 1.25 seconds (0.8 shots per second)
    • Yaw: 360° at 70° per second
    • Pitch: 180° at 70° per second
    • Targets: LandHorizontal, WaterSurface
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Seeking
    • Damage: 90
    • Splash: 90 damage, radius 6
    • Full damage splash radius: 5
    • Muzzle velocity: 10
    • Max velocity: 120
    • Turn rate: 270.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Structure - Wall
      • Mobile - Air
      • Wall

    Weapon #1

    • Blueprint
    • Range: 220
    • Damage: 100.0 DPS: 400 damage every 4.00 seconds (0.25 shots per second)
    • Yaw: 180° at 45° per second
    • Pitch: 80° at 90° per second
    • Targets: LandHorizontal, Seafloor, WaterSurface
    • Ammo
    • Blueprint
    • Type: Beam
    • Damage: 400
    • Collision check: target
    • Collision response: impact
    • Target Priorities
      • Mobile - Air
      • Naval
      • Structure - Wall
      • Wall
      • Air

    Weapon #2