Radar
Basic Radar - Short-range enemy unit detection. Requires energy.- HP: 500
- Build cost: 350 metal
- Build locations: land, water surface
Overview
BlueprintCorsair
Hover Artillery - Can cross water and lava. Attacks land, sea and seabed targets.- HP: 175
- Build cost: 300 metal
- Maximum range: 160
- Total DPS: 30.0
Overview
Blueprint- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Max speed: 10
- Acceleration: 50
- Braking rate: 50
- Turn rate: 50
- Hovers over land, lava and water
Physics
- Vision radius: 100
- Underwater vision radius: 100
- Orbital vision radius: 600
- Radar radius: 500
- Sonar radius: 500
Recon
- Vision radius: 115
- No underwater vision
Recon
- Base energy consumption: 300 / s
Economy
Economy
- Blueprint
- Range: 160
- Projectiles per fire: 2
- Firing standard deviation: 1.0
- Damage: 30.0 DPS: 2x60 damage every 4.00 seconds (0.25 shots per second)
- Yaw: 180° at 45° per second
- Pitch: 89° at 45° per second
- Targets: LandHorizontal, Seafloor, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 60
- Splash: 40 damage, radius 10
- Full damage splash radius: 2
- Burn damage: 15, radius 2
- Muzzle velocity: 200
- Max velocity: 400
- Collision check: enemies
- Collision response: impact
- Structure - Wall
- Mobile - Air
- Wall
Weapon
Ammo
Target Priorities
- T2 Advanced Armour Fabricator 0:05
- T2 Advanced Fabrication Flyer 0:05
- T2 Advanced Fabrication Vessel 0:03
- T2 Advanced Fabrication Walker 0:07
- T1 Armour Fabricator 0:26
- T1 Fabrication Flyer 0:35
- T1 Fabrication Vessel 0:21
- T1 Fabrication Walker 0:38
- T1 Guardian 0:07
- T2 Praetorian 0:04
Built By
- T2 Advanced Armour Foundry 0:06 + 0:04
- T1 Armour Foundry 0:17 + 0:04
- T2 Starcannon 0:06 + 0:04