Epoch
Battleship - High damage. Heavily armored. Long range. Attacks land and sea targets.- HP: 7500
- Build cost: 6000 metal
- Maximum range: 430
- Total DPS: 320.0
Overview
BlueprintWyrm
Siege Bomber - Durable. Slow. Devastating damage. Attacks land and sea targets.- HP: 3000
- Build cost: 3300 metal
- Maximum range: 10
- Total DPS: 1666.67
Overview
Blueprint- Max speed: 11
- Acceleration: 30
- Braking rate: 80
- Turn rate: 30
Physics
- Max speed: 30
- Acceleration: 10
- Braking rate: 30
- Turn rate: 110
Physics
- Vision radius: 200
- Underwater vision radius: 200
Recon
- Vision radius: 200
- Underwater vision radius: 200
Recon
Economy
- Weapon energy consumption: 500 / s
Economy
- Blueprint
- Range: 400
- Damage: 160.0 DPS: 800 damage every 5.00 seconds (0.2 shots per second)
- Yaw: 120° at 45° per second
- Pitch: 90° at 90° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 800
- Splash: 800 damage, radius 25
- Full damage splash radius: 5
- Burn damage: 15, radius 2
- Muzzle velocity: 130.0
- Max velocity: 250.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
- Blueprint
- Range: 430
- Damage: 160.0 DPS: 800 damage every 5.00 seconds (0.2 shots per second)
- Yaw: 120° at 45° per second
- Pitch: 90° at 90° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 800
- Splash: 800 damage, radius 25
- Full damage splash radius: 5
- Burn damage: 15, radius 2
- Muzzle velocity: 150.0
- Max velocity: 250.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
- Blueprint
- Range: 10
- Firing standard deviation: 10
- Damage: 1666.67 DPS: 5000 damage every 3.00 seconds (0.33 shots per second)
- Yaw: 180° at 3600° per second
- Pitch: 180° at 3600° per second
- Energy consumption: 1500 per shot
- Targets: LandHorizontal, WaterSurface, Seafloor, Underwater
- Ammo recharged after 3.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Staged
- Damage: 5000
- Splash: 5000 damage, radius 20
- Full damage splash radius: 5
- Burn damage: 15, radius 2
- Muzzle velocity: 15.0
- Max velocity: 15.0
- Collision check: enemies
- Collision response: impact
- Commander
- AirDefense & ( Land | Naval )
- Titan & ( Land | Naval )
- Artillery & Advanced & ( Land | Naval )
- Nuke | NukeDefense
Weapon
Ammo
Target Priorities
- T2 Advanced Ship Foundry 1:32 + 0:06
Built By
- T2 Advanced Air Factory 1:13 + 0:02