![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/pa/units/sea/l_battleship/l_battleship_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_battleship.png)
Epoch
Battleship - High damage. Heavily armored. Long range. Attacks land and sea targets.- HP: 7500
- Build cost: 6000 metal
- Maximum range: 430
- Total DPS: 320.0
Overview
Blueprint![](https://cdn.palobby.com/pa/units/air/bomber_adv/bomber_adv_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_bomber_adv.png)
Hornet
Tactical Bomber - Long range. High damage tactical missiles. Attacks land and sea targets.- HP: 200
- Build cost: 1200 metal
- Maximum range: 180
- Total DPS: 250.0
Overview
Blueprint- Max speed: 11
- Acceleration: 30
- Braking rate: 80
- Turn rate: 30
Physics
- Max speed: 30
- Acceleration: 30
- Braking rate: 30
- Turn rate: 135
Physics
- Vision radius: 200
- Underwater vision radius: 200
Recon
- Vision radius: 200
- Underwater vision radius: 200
Recon
- Blueprint
- Range: 400
- Damage: 160.0 DPS: 800 damage every 5.00 seconds (0.2 shots per second)
- Yaw: 120° at 45° per second
- Pitch: 90° at 90° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 800
- Splash: 800 damage, radius 25
- Full damage splash radius: 5
- Burn damage: 15, radius 2
- Muzzle velocity: 130.0
- Max velocity: 250.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
- Blueprint
- Range: 430
- Damage: 160.0 DPS: 800 damage every 5.00 seconds (0.2 shots per second)
- Yaw: 120° at 45° per second
- Pitch: 90° at 90° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 800
- Splash: 800 damage, radius 25
- Full damage splash radius: 5
- Burn damage: 15, radius 2
- Muzzle velocity: 150.0
- Max velocity: 250.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
- Blueprint
- Range: 180
- Damage: 250.0 DPS: 1000 damage every 4.00 seconds (0.25 shots per second)
- Yaw: 30° at 3600° per second
- Pitch: 180° at 3600° per second
- Targets: LandHorizontal, WaterSurface, Seafloor
- Blueprint
- Type: Projectile
- Flight type: Staged
- Damage: 1000
- Burn damage: 15, radius 2
- Muzzle velocity: 20.0
- Max velocity: 80.0
- Turn rate: 360
- Collision check: enemies
- Collision response: impact
Weapon
Ammo
-
T2
Advanced Ship Foundry 1:32 + 0:06
Built By
-
T2
Advanced Air Factory 0:25 + 0:02