![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.21.0/pa/units/land/l_artillery_short/l_artillery_short_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.21.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_artillery_short.png)
Theodor
Artillery - Medium range. Attacks land, sea, seabed and underwater targets.- HP: 1000
- Build cost: 900 metal
- Maximum range: 240
- Total DPS: 40.0
- Build locations: land, water surface
Overview
Blueprint![](https://cdn.palobby.com/pa_ex1/units/land/bot_nanoswarm/bot_nanoswarm_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_bot_nanoswarm.png)
Locusts
Nanobot Swarm - Extremely Fast. Cheap. Close range. Devastating damage. Hover. Attacks land and sea targets.- HP: 80
- Build cost: 260 metal
- Maximum range: 30
- Total DPS: 100
Overview
Blueprint- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Max speed: 40
- Acceleration: 400
- Braking rate: 400
- Turn rate: 1080
- Hovers over land, lava and water
Physics
- Vision radius: 100
- Underwater vision radius: 100
Recon
- Vision radius: 40
- Underwater vision radius: 40
Recon
- Weapon energy consumption: 200 / s
Economy
Economy
- Blueprint
- Range: 240
- Firing standard deviation: 0.25
- Damage: 40.0 DPS: 200 damage every 5.00 seconds (0.2 shots per second)
- Yaw: 180° at 15° per second
- Pitch: 89.9° at 15° per second
- Energy consumption: 1000 per shot
- Targets: LandHorizontal, Seafloor, WaterSurface, Underwater
- Ammo recharged after 5.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 200
- Splash: 200 damage, radius 18
- Full damage splash radius: 5
- Muzzle velocity: 150
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Structure - Wall
- Mobile - Air
- Wall
Weapon
Ammo
Target Priorities
- Blueprint
- Range: 30
- Damage: 100 DPS: 20 damage every 0.20 seconds (5 shots per second)
- Yaw: 180° at 1440° per second
- Pitch: 45° at 1440° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Beam
- Damage: 20
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon
Ammo
Target Priorities
Built By
-
T2
Advanced Bot Factory 0:05 + 0:03
-
T2
Unit Cannon 0:05 + 0:02 + 0:02