Artemis
Railgun Platform - Long range with high damage. Very low rate of fire. Uses energy. Attacks orbital.- HP: 350
- Build cost: 2000 metal
- Maximum range: 350
- Total DPS: 60.0
Overview
BlueprintMiniman
Siege Walker - Long range. Launches timed sticky plasma mines. Attacks land, sea and seabed targets.- HP: 125
- Build cost: 1000 metal
- Maximum range: 220
Overview
Blueprint- Max speed: 30
- Acceleration: 10
- Braking rate: 10
- Turn rate: 30
Physics
- Max speed: 10
- Acceleration: 120
- Braking rate: -1
- Turn rate: 75
Physics
- No underwater vision
- Orbital vision radius: 650
- Always visible
Recon
Visibility
- Vision radius: 100
- No underwater vision
Recon
- Weapon energy consumption: 200 / s
Economy
Economy
- Blueprint
- Range: 350
- Damage: 60.0 DPS: 300 damage every 5.00 seconds (0.2 shots per second)
- Yaw: 360° at 40° per second
- Pitch: 180° at 180° per second
- Energy consumption: 1000 per shot
- Targets: Orbital
- Ammo recharged after 5.0 seconds
- Blueprint
- Type: Beam
- Damage: 300
- Muzzle velocity: 500.0
- Max velocity: 500.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
Weapon
Ammo
Target Priorities
- Blueprint
- Range: 220
- Projectiles per fire: 3
- Firing standard deviation: 2
- Damage: 0 DPS: 3x0 damage every 1.00 seconds (1 shot per second)
- Yaw: 180° at 45° per second
- Pitch: 90° at 360° per second
- Stored ammo drained after 2.0 seconds (2 shots)
- Targets: LandHorizontal, Seafloor, WaterSurface
- Ammo recharged after 7.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Burn damage: 15, radius 2
- Muzzle velocity: 50
- Max velocity: 100
- Collision check: enemies
- Collision response: impact
- Structure & SurfaceDefense
- Structure & Defense
- Mobile - Air
- Structure - Wall
- Wall
Weapon
Ammo
Target Priorities
- T2 Orbital Factory 0:33 + 0:04
Built By
- T2 Advanced Walker Foundry 0:20 + 0:03