Gustav
Advanced Artillery - Very accurate. High splash damage. Attacks land, sea and seabed targets.- HP: 5000
- Build cost: 9600 metal
- Maximum range: 400
- Total DPS: 333.33
- Factory cooldown: 4
- Build locations: land, water surface
Overview
BlueprintAdvanced Armour Foundry
Advanced Manufacturing - Builds basic and advanced tanks.- HP: 30000
- Build cost: 4800 metal
- Factory cooldown: 4
- Build locations: land
Overview
Blueprint- Vision radius: 100
- Underwater vision radius: 100
Recon
- Vision radius: 100
- Underwater vision radius: 100
Recon
- Weapon energy consumption: 2500 / s
Economy
- Build rate: 50
- Fabrication metal consumption: 50 / s
- Fabrication energy consumption: 1650 / s
- Energy consumption per metal: 33.0
Economy
- Blueprint
- Range: 400
- Damage: 333.33 DPS: 5000 damage every 15.00 seconds (0.067 shots per second)
- Yaw: 360° at 10° per second
- Pitch: 60° at 10° per second
- Energy consumption: 37500 per shot
- Targets: LandHorizontal, Seafloor, WaterSurface, Underwater
- Ammo recharged after 15.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 5000
- Splash: 5000 damage, radius 25
- Muzzle velocity: 100
- Max velocity: 2000
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Commander
- Titan & (Land | Naval)
- Artillery & Advanced & (Land | Naval)
- Nuke | NukeDefense
Weapon
Ammo
Target Priorities
Builds
- T2 Advanced Armour Fabricator 0:45 + 0:04
- T1 Armour Fabricator 0:04 + 0:04
- T1 Corsair 0:06 + 0:04
- T2 Deathmark 0:24 + 0:04
- T2 Earthshaker 0:36 + 0:04
- T1 Guardian 0:07 + 0:04
- T2 Havoc 0:16 + 0:04
- T1 Maul 0:06 + 0:04
- T2 Panzer 0:24 + 0:04
- T2 Scorpion 0:18 + 0:04
- T1 Shank 0:05 + 0:04
- T1 Stoke 0:04 + 0:04