![](https://cdn.palobby.com/pa_ex1/units/land/titan_vehicle/titan_vehicle_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_titan_vehicle.png)
Ares
Rolling Fortress - Near invincible. Long range. Heavy damage. Hover. Attacks land and sea targets.- HP: 50000
- Build cost: 30000 metal
- Maximum range: 400
- Total DPS: 1380.0
Overview
Blueprint![](https://cdn.palobby.com/pa/units/land/fabrication_vehicle/fabrication_vehicle_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_fabrication_vehicle.png)
Fabrication Vehicle
Basic Fabricator - Builds basic structures. Durable. More powerful than other fabricators.- HP: 150
- Build cost: 200 metal
Overview
Blueprint- Max speed: 10
- Acceleration: 100
- Braking rate: 100
- Turn rate: 30
Physics
- Max speed: 12
- Acceleration: 120
- Braking rate: 120
- Turn rate: 360
Physics
- Vision radius: 250
- No underwater vision
Recon
- Vision radius: 100
- Underwater vision radius: 100
Recon
Economy
- Build rate: 11
- Build range: 45
- Fabrication metal consumption: 11 / s
- Fabrication energy consumption: 700 / s
- Energy consumption per metal: 63.6
Economy
- Blueprint
- Range: 400
- Projectiles per fire: 4
- Firing standard deviation: 0.25
- Damage: 960.0 DPS: 4x800 damage every 3.33 seconds (0.3 shots per second)
- Yaw: 180° at 60° per second
- Pitch: 20° at 90° per second
- Targets: LandHorizontal, Seafloor, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 800
- Splash: 800 damage, radius 15
- Full damage splash radius: 5
- Muzzle velocity: 200.0
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Commander
- Titan & ( Land | Naval )
- Artillery & Advanced & ( Land | Naval )
- Nuke | NukeDefense
- Blueprint
- Range: 220
- Projectiles per fire: 2
- Firing standard deviation: 0.25
- Damage: 140.0 DPS: 2x100 damage every 1.43 seconds (0.7 shots per second)
- Yaw: 80° at 90° per second
- Pitch: 15° at 90° per second
- Targets: LandHorizontal, Seafloor, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 100
- Splash: 100 damage, radius 5
- Full damage splash radius: 2
- Burn damage: 15, radius 2
- Muzzle velocity: 140.0
- Max velocity: 140.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon #1
Ammo
Target Priorities
Weapon #2 (x3)
Ammo
Target Priorities
Builds
-
T2
Advanced Vehicle Factory 7:16
-
T1
Air Factory 0:54
-
T1
Bot Factory 0:54
-
T1
Energy Plant 0:36
-
T1
Energy Storage 0:40
-
T1
Galata Turret 0:20
-
T1
Laser Defense Tower 0:31
-
T1
Lob 1:49
-
T1
Metal Extractor 0:15
-
T1
Metal Storage 0:40
-
T1
Naval Factory 0:54
-
T1
Orbital Launcher 0:54
-
T1
Pelter 1:21
-
T1
Radar 0:18
-
T1
Single Laser Defense Tower 0:20
-
T1
Teleporter 1:12
-
T1
Torpedo Launcher 0:31
-
T1
Umbrella 1:21
-
T1
Vehicle Factory 0:54
-
T1
Wall 0:04
Builds
Built By
-
T2
Advanced Vehicle Factory 0:04 + 0:04
-
T2
Unit Cannon 0:04 + 0:02 + 0:02
-
T1
Vehicle Factory 0:13 + 0:04