![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/pa/units/sea/l_missile_ship/l_missile_ship_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_missile_ship.png)
Manta
Advanced Frigate - Long range. High damage. Attacks land, air, sea, and orbital targets.- HP: 3500
- Build cost: 3750 metal
- Maximum range: 260
- Total DPS: 2300.0
Overview
Blueprint![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/pa/units/sea/l_fabrication_ship/l_fabrication_ship_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_fabrication_ship.png)
Fabrication Vessel
Builder - Builds basic structures. Most powerful basic planetary fabricator.- HP: 180
- Build cost: 240 metal
Overview
Blueprint- Max speed: 11
- Acceleration: 30
- Braking rate: 80
- Turn rate: 45
Physics
- Max speed: 9
- Acceleration: 100
- Braking rate: 100
- Turn rate: 90
- Hovers over water and shallows
Physics
- Vision radius: 200
- Underwater vision radius: 200
Recon
- Vision radius: 100
- Underwater vision radius: 100
Recon
Economy
- Build rate: 16
- Build range: 45
- Fabrication metal consumption: 16 / s
- Fabrication energy consumption: 850 / s
- Energy consumption per metal: 53.1
Economy
- Blueprint
- Range: 260
- Damage: 1500 DPS: 500 damage every 0.33 seconds (3 shots per second)
- Stored ammo drained after 2.33 seconds (7 shots)
- Targets: LandHorizontal, WaterSurface, Orbital
- Ammo recharged after 5.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Staged
- Damage: 500
- Burn damage: 15, radius 2
- Muzzle velocity: 80.0
- Max velocity: 80.0
- Collision check: enemies
- Collision response: impact
- Orbital
- Structure - Wall
- Mobile
- Wall
- Blueprint
- Range: 130
- Projectiles per fire: 2
- Damage: 360 DPS: 2x30 damage every 0.17 seconds (6 shots per second)
- Yaw: 360° at 360° per second
- Pitch: 90° at 360° per second
- Targets: Air
- Blueprint
- Type: Beam
- Damage: 30
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Structure - Wall
- Air
- Wall
- Blueprint
- Range: 130
- Projectiles per fire: 2
- Firing standard deviation: 5
- Damage: 0 DPS: 2x0 damage every 0.12 seconds (8 shots per second)
- Yaw: 360° at 360° per second
- Pitch: 90° at 360° per second
- Targets: Air
- Blueprint
- Type: Projectile
- Flight type: Direct
- Splash: 10 damage, radius 1
- Burn damage: 15, radius 2
- Muzzle velocity: 280
- Max velocity: 280
- Collision check: enemies
- Collision response: impact
- Air & (EnergyProduction | Transport | Bomber | Gunship | Titan)
- Air & Mobile
- Blueprint
- Range: 225
- Damage: 80.0 DPS: 400 damage every 5.00 seconds (0.2 shots per second)
- Targets: Orbital, Air
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 400
- Burn damage: 15, radius 2
- Muzzle velocity: 10.0
- Max velocity: 400.0
- Turn rate: 720
- Collision check: target
- Collision response: destroy
- Orbital
- Structure - Wall
- Mobile
- Wall
Weapon #1
Ammo
Target Priorities
Weapon #2 (x2)
Ammo
Target Priorities
Weapon #3 (x2)
Ammo
Target Priorities
Weapon #4
Ammo
Target Priorities
Anti Entity Targets
Builds
-
T2
Advanced Ship Foundry 5:00
-
T1
Armour Foundry 0:37
-
T1
Clot 0:03
-
T1
Flyer Foundry 0:37
-
T1
Hive 0:46
-
T1
Jackal 0:20
-
T1
Mass Extractor 0:10
-
T2
OmniSilo Storage Device 0:31
-
T1
Power Catalyst 0:25
-
T1
Radar 0:21
-
T1
Ripple 0:15
-
T1
Scarab 0:34
-
T1
Ship Foundry 0:37
-
T1
Shredder 0:14
-
T1
Sky Bridge 0:50
-
T1
Starship Projector 0:37
-
T1
Theodor 0:56
-
T1
Tola 1:02
-
T1
Walker Foundry 0:37
Builds
-
T2
Advanced Ship Foundry 0:57 + 0:06
Built By
-
T2
Advanced Ship Foundry 0:03 + 0:06
-
T1
Ship Foundry 0:12 + 0:03