![](https://cdn.palobby.com/pa/units/land/bot_sniper/bot_sniper_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_bot_sniper.png)
Gil-E
Sniper - Long range. High damage. Slow rate of fire. Intercepts missiles. Attacks land, air and sea targets.- HP: 150
- Build cost: 800 metal
- Maximum range: 180
- Total DPS: 187.5
Overview
Blueprint![](https://cdn.palobby.com/pa/units/land/fabrication_vehicle/fabrication_vehicle_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_fabrication_vehicle.png)
Fabrication Vehicle
Basic Fabricator - Builds basic structures. Durable. More powerful than other fabricators.- HP: 150
- Build cost: 200 metal
Overview
Blueprint- Max speed: 12
- Acceleration: 120
- Braking rate: -1
- Turn rate: 720
Physics
- Max speed: 12
- Acceleration: 120
- Braking rate: 120
- Turn rate: 360
Physics
- Vision radius: 200
- No underwater vision
Recon
- Vision radius: 100
- Underwater vision radius: 100
Recon
Economy
- Build rate: 11
- Build range: 45
- Fabrication metal consumption: 11 / s
- Fabrication energy consumption: 700 / s
- Energy consumption per metal: 63.6
Economy
- Blueprint
- Range: 180
- Damage: 87.5 DPS: 350 damage every 4.00 seconds (0.25 shots per second)
- Yaw: 180° at 45° per second
- Pitch: 80° at 90° per second
- Targets: LandHorizontal, WaterSurface, Air
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 350
- Burn damage: 15, radius 2
- Muzzle velocity: 1000.0
- Max velocity: 1000.0
- Collision check: enemies
- Collision response: impact
- Air & (Tactical | Heavy | MissileDefense)
- Mobile - Air
- Structure - Wall
- Mobile & Air
- Wall
- Blueprint
- Range: 140
- Damage: 100.0 DPS: 400 damage every 4.00 seconds (0.25 shots per second)
- Yaw: 180° at 3600° per second
- Pitch: 89° at 3600° per second
- Targets: Air, Orbital
- Blueprint
- Type: Beam
- Damage: 400
- Collision check: target
- Collision response: destroy
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
Anti Entity Targets
Builds
-
T2
Advanced Vehicle Factory 7:16
-
T1
Air Factory 0:54
-
T1
Bot Factory 0:54
-
T1
Energy Plant 0:36
-
T1
Energy Storage 0:40
-
T1
Galata Turret 0:20
-
T1
Laser Defense Tower 0:31
-
T1
Lob 1:49
-
T1
Metal Extractor 0:15
-
T1
Metal Storage 0:40
-
T1
Naval Factory 0:54
-
T1
Orbital Launcher 0:54
-
T1
Pelter 1:21
-
T1
Radar 0:18
-
T1
Single Laser Defense Tower 0:20
-
T1
Teleporter 1:12
-
T1
Torpedo Launcher 0:31
-
T1
Umbrella 1:21
-
T1
Vehicle Factory 0:54
-
T1
Wall 0:04
Builds
-
T2
Advanced Bot Factory 0:17 + 0:03
Built By
-
T2
Advanced Vehicle Factory 0:04 + 0:04
-
T2
Unit Cannon 0:04 + 0:03 + 0:03
-
T1
Vehicle Factory 0:13 + 0:04