Shank

Medium Tank - Splash damage. Attacks land, sea and seabed targets.

    Overview

    Blueprint
    • HP: 300
    • Build cost: 270 metal
    • Maximum range: 100
    • Total DPS: 112.5

Wyrm

Siege Bomber - Durable. Slow. Devastating damage. Attacks land and sea targets.

    Overview

    Blueprint
    • HP: 3000
    • Build cost: 3300 metal
    • Maximum range: 10
    • Total DPS: 1666.67

    Physics

    • Max speed: 10
    • Acceleration: 100
    • Braking rate: 100
    • Turn rate: 90

    Physics

    • Max speed: 30
    • Acceleration: 10
    • Braking rate: 30
    • Turn rate: 110

    Recon

    • Vision radius: 100
    • No underwater vision

    Recon

    • Vision radius: 200
    • Underwater vision radius: 200

    Economy

    Economy

    • Weapon energy consumption: 500 / s

    Weapon

    • Blueprint
    • Range: 100
    • Damage: 112.5 DPS: 125 damage every 1.11 seconds (0.9 shots per second)
    • Yaw: 180° at 90° per second
    • Pitch: 40° at 60° per second
    • Targets: LandHorizontal, Seafloor, WaterSurface
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Ballistic
    • Damage: 125
    • Splash: 20 damage, radius 5
    • Burn damage: 15, radius 2
    • Muzzle velocity: 150
    • Max velocity: 150
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Mobile - Air
      • Naval
      • Structure - Wall
      • Wall
      • Air

    Weapon

    • Blueprint
    • Range: 10
    • Firing standard deviation: 10
    • Damage: 1666.67 DPS: 5000 damage every 3.00 seconds (0.33 shots per second)
    • Yaw: 180° at 3600° per second
    • Pitch: 180° at 3600° per second
    • Energy consumption: 1500 per shot
    • Targets: LandHorizontal, WaterSurface, Seafloor, Underwater
    • Ammo recharged after 3.0 seconds
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Staged
    • Damage: 5000
    • Splash: 5000 damage, radius 20
    • Full damage splash radius: 5
    • Burn damage: 15, radius 2
    • Muzzle velocity: 15.0
    • Max velocity: 15.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Commander
      • AirDefense & ( Land | Naval )
      • Titan & ( Land | Naval )
      • Artillery & Advanced & ( Land | Naval )
      • Nuke | NukeDefense