Spinner

Mobile Anti-Air - Equipped with homing missiles. Only attacks air.

    Overview

    Blueprint
    • HP: 160
    • Build cost: 150 metal
    • Maximum range: 130
    • Total DPS: 60.0

Scythe

Fighter - Fast. High damage. Forward firing only. Only attacks air targets.

    Overview

    Blueprint
    • HP: 120
    • Build cost: 240 metal
    • Maximum range: 110
    • Total DPS: 58

    Physics

    • Max speed: 10
    • Acceleration: 100
    • Braking rate: 100
    • Turn rate: 180

    Physics

    • Max speed: 95
    • Acceleration: 180
    • Braking rate: 80
    • Turn rate: 300

    Recon

    • Vision radius: 100
    • No underwater vision

    Recon

    • Vision radius: 150
    • Underwater vision radius: 150

    Weapon

    • Blueprint
    • Range: 130
    • Damage: 60.0 DPS: 25 damage every 0.42 seconds (2.4 shots per second)
    • Yaw: 180° at 3600° per second
    • Pitch: 85° at 3600° per second
    • Targets: Air
    • Ammo
    • Blueprint
    • Type: Projectile
    • Flight type: Seeking
    • Damage: 25
    • Splash: 10 damage, radius 0.75
    • Full damage splash radius: 0.75
    • Burn damage: 15, radius 2
    • Muzzle velocity: 200.0
    • Max velocity: 200.0
    • Turn rate: 720.0
    • Collision check: enemies
    • Collision response: impact
    • Target Priorities
      • Air & ( EnergyProduction | Transport | Bomber | Gunship | Titan )
      • Mobile & Air

    Weapon

    • Blueprint
    • Range: 110
    • Projectiles per fire: 2
    • Damage: 58 DPS: 2x29 damage every 1.00 seconds (1 shot per second)
    • Yaw: 70° at 3600° per second
    • Pitch: 89° at 360° per second
    • Targets: Air
    • Ammo
    • Blueprint
    • Type: Beam
    • Damage: 29
    • Collision check: target
    • Collision response: impact
    • Target Priorities
      • Mobile - Air
      • Naval
      • Structure - Wall
      • Wall
      • Air