Stitch
Combat Fabricator - Repairs damaged units. Can build and detect mines. Can build teleporters. Can't help build other structures.- HP: 50
- Build cost: 250 metal
Overview
BlueprintLockheed
Gunship - Heavily armored. Attacks land, sea and seabed targets.- HP: 350
- Build cost: 900 metal
- Maximum range: 100
- Total DPS: 705.0
Overview
Blueprint- Max speed: 12
- Acceleration: 120
- Braking rate: -1
- Turn rate: 720
Physics
- Max speed: 60
- Acceleration: 60
- Braking rate: 60
- Turn rate: 120
Physics
- Vision radius: 100
- Underwater vision radius: 100
- Mine vision radius: 100
Recon
- Vision radius: 100
- Underwater vision radius: 100
Recon
- Build rate: 30
- Build range: 60
- Fabrication metal consumption: 30 / s
- Fabrication energy consumption: 400 / s
- Energy consumption per metal: 13.3
- Auto Repair
Economy
Economy
- Blueprint
- Range: 80
- Damage: 80 DPS: 20 damage every 0.25 seconds (4 shots per second)
- Yaw: 360° at 360° per second
- Pitch: 100° at 360° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Direct
- Damage: 20
- Burn damage: 15, radius 2
- Muzzle velocity: 150.0
- Max velocity: 150.0
- Collision check: enemies
- Collision response: impact
- Commander
- AirDefense & (Land | Naval)
- Titan & (Land | Naval)
- Artillery & Advanced & (Land | Naval)
- Nuke | NukeDefense
- Blueprint
- Range: 100
- Firing standard deviation: 30
- Damage: 625.0 DPS: 250 damage every 0.40 seconds (2.5 shots per second)
- Yaw: 0° at 180° per second
- Pitch: 0° at 180° per second
- Stored ammo drained after 0.8 seconds (2 shots)
- Targets: LandHorizontal, WaterSurface
- Ammo recharged after 5.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 250
- Full damage splash radius: 2
- Muzzle velocity: 80
- Max velocity: 120
- Turn rate: 270.0
- Collision check: enemies
- Collision response: impact
- Commander
- AirDefense & (Land | Naval)
- Titan & (Land | Naval)
- Artillery & Advanced & (Land | Naval)
- Nuke | NukeDefense
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
- T0 Mine 0:00.7
- T1 Teleporter 0:26
Builds
Builds
- T2 Advanced Bot Factory 0:05 + 0:03
- T1 Bot Factory 0:16 + 0:03
- T2 Unit Cannon 0:05 + 0:03 + 0:03
Built By
- T2 Advanced Flyer Foundry 0:18 + 0:02