Lockheed (l_gunship) - /pa/units/air/l_gunship/l_gunship.json

Gunship - Heavily armored. Attacks land, sea and seabed targets.
{
  "display_name": "!LOC:Lockheed",
  "description": "!LOC:Gunship - Heavily armored. Attacks land, sea and seabed targets.",
  "audio": {
    "loops": {
      "move": {
        "cue": "/SE/Movement/air/air_gunship_loop",
        "flag": "vel_changed",
        "should_start_func": "is_moving_laterally",
        "should_stop_func": "is_not_moving"
      }
    },
    "selection_response": {
      "cue": "/SE/Selection/air/gunship"
    }
  },
  "base_spec": "/pa/units/air/base_flyer/base_flyer.json",
  "build_metal_cost": 900,
  "events": {
    "died": {
      "effect_scale": 0.75
    },
    "fired0": {
      "audio_cue": "/SE/Weapons/air/gunship_fire",
      "effect_scale": 5.0,
      "effect_spec": "/pa/units/air/gunship/gunship_muzzle_flash.pfx socket_muzzle"
    },
    "fired1": {
      "audio_cue": "/SE/Weapons/sea/nuclear_sub_fire"
    }
  },
  "fx_offsets": [
    {
      "bone": "engines_back",
      "filename": "/pa/units/air/gunship/gunship_jets.pfx",
      "offset": [
        -2.5,
        0,
        -3.1
      ],
      "orientation": [
        0,
        90,
        0
      ],
      "type": "moving"
    },
    {
      "bone": "engines_back",
      "filename": "/pa/units/air/gunship/gunship_jets.pfx",
      "offset": [
        2.5,
        0,
        -3.1
      ],
      "orientation": [
        0,
        90,
        0
      ],
      "type": "moving"
    },
    {
      "bone": "engines_front",
      "filename": "/pa/units/air/gunship/gunship_jets.pfx",
      "offset": [
        -4.6,
        0,
        -3.3
      ],
      "orientation": [
        0,
        90,
        0
      ],
      "type": "moving"
    },
    {
      "bone": "engines_front",
      "filename": "/pa/units/air/gunship/gunship_jets.pfx",
      "offset": [
        4.6,
        0,
        -3.3
      ],
      "orientation": [
        0,
        90,
        0
      ],
      "type": "moving"
    }
  ],
  "guard_layer": "WL_AnySurface",
  "max_health": 350,
  "mesh_bounds": [
    8.5,
    11.5,
    3.6193
  ],
  "model": {
    "animations": {
      "fly": "/pa/units/air/l_gunship/l_gunship_fly.papa"
    },
    "animtree": "/pa/anim/anim_trees/l_gunship_anim_tree.json",
    "filename": "/pa/units/air/l_gunship/l_gunship.papa"
  },
  "navigation": {
    "acceleration": 60,
    "aggressive_behavior": "circle",
    "bank_factor": 1,
    "brake": 60,
    "circle_max_time": 2.0,
    "circle_min_time": 1.0,
    "move_speed": 60,
    "turn_speed": 120,
    "vertical_speed": 30
  },
  "recon": {
    "observer": {
      "items": [
        {
          "channel": "sight",
          "layer": "surface_and_air",
          "radius": 100,
          "shape": "capsule"
        },
        {
          "channel": "sight",
          "layer": "underwater",
          "radius": 100,
          "shape": "capsule"
        }
      ]
    }
  },
  "selection_icon": {
    "diameter": -20
  },
  "spawn_layers": "WL_Air",
  "tools": [
    {
      "aim_bone": "bone_pitch",
      "fire_event": "fired0",
      "muzzle_bone": "socket_muzzle",
      "record_index": 0,
      "spec_id": "/pa/units/air/l_gunship/l_gunship_main_tool_weapon.json"
    },
    {
      "aim_bone": "bone_turret",
      "fire_event": "fired1",
      "muzzle_bone": [
        "socket_rocket01",
        "socket_rocket02",
        "socket_rocket03",
        "socket_rocket04",
        "socket_rocket05",
        "socket_rocket06"
      ],
      "record_index": 1,
      "spec_id": "/pa/units/air/l_gunship/l_gunship_rocket_tool_weapon.json"
    }
  ],
  "unit_types": [
    "UNITTYPE_Gunship",
    "UNITTYPE_Air",
    "UNITTYPE_Mobile",
    "UNITTYPE_Offense",
    "UNITTYPE_Advanced",
    "UNITTYPE_FactoryBuild",
    "UNITTYPE_Custom1"
  ]
}