Radar
Basic radar - Detects nearby enemy land, sea, and air units.- HP: 500
- Build cost: 200 metal
- Factory cooldown: 6
- Build locations: land, water surface
Overview
BlueprintAdvanced Ship Foundry
Advanced Manufacturing - Builds basic and advanced ships.- HP: 30000
- Build cost: 4800 metal
- Factory cooldown: 6
- Build locations: deep water
Overview
Blueprint- Vision radius: 100
- Underwater vision radius: 100
- Orbital vision radius: 600
- Radar radius: 450
- Sonar radius: 450
Recon
- Vision radius: 100
- No underwater vision
Recon
- Base energy consumption: 150 / s
Economy
- Build rate: 65
- Fabrication metal consumption: 65 / s
- Fabrication energy consumption: 1900 / s
- Energy consumption per metal: 29.2
Economy
Builds
- T2 Advanced Fabrication Vessel 0:41 + 0:06
- T1 Akula 0:10 + 0:06
- T1 Bowhead 0:12 + 0:06
- T1 Catfish 0:03 + 0:06
- T2 Epoch 1:32 + 0:06
- T1 Fabrication Vessel 0:03 + 0:06
- T2 Hammerhead 1:01 + 0:06
- T2 Jaeger 0:26 + 0:06
- T2 Manta 0:57 + 0:06
- T2 Remora 0:15 + 0:06
- T1 Talos 0:08 + 0:06
Builds
- T2 Advanced Fab Aircraft 0:03
- T2 Advanced Fabrication Bot 0:04
- T2 Advanced Fabrication Ship 0:02
- T2 Advanced Fabrication Vehicle 0:03
- T2 Colonel 0:02
- T1 Fabrication Aircraft 0:22
- T1 Fabrication Bot 0:25
- T1 Fabrication Ship 0:14
- T1 Fabrication Vehicle 0:18
- T2 Mend 0:03