Spoiler
Land Mine - Sprays shrapnel then explodes after four seconds. Can be detonated manually using alt fire. Invisible to most units.- HP: 5
- Build cost: 20 metal
- Maximum range: 5
- Build locations: land
Overview
BlueprintSkitter
Scout - Fast. Can see far away and detects mines. Does not attack.- HP: 10
- Build cost: 75 metal
- Maximum range: 110
Overview
Blueprint- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Max speed: 25
- Acceleration: 250
- Braking rate: 250
- Turn rate: 360
Physics
- Vision radius: 2
- No underwater vision
- Radar radius: 5
Recon
- Vision radius: 200
- Underwater vision radius: 200
- Mine vision radius: 200
Recon
- Weapon energy consumption: 100000 / s
Economy
Economy
- Blueprint
- Range: 5
- Yaw: 360° at 3600° per second
- Pitch: 360° at 3600° per second
- Energy consumption: 100000 per shot
- Targets: LandHorizontal, WaterSurface
- Charges in 1.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Staged
- Burn damage: 15, radius 2
- Muzzle velocity: 1
- Max velocity: 1
- Collision check: enemies
- Collision response: impact
Self Destruct
Ammo
- Blueprint
- Range: 110
- Damage: 0.0 DPS: 0 damage every 1.00 seconds (1 shot per second)
- Yaw: 180° at 360° per second
- Pitch: 40° at 360° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Muzzle velocity: 500.0
- Max velocity: 500.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Structure - Wall
- Air
- Wall
Weapon
Layer Ammo
AnyLand
Target Priorities
- T1 Guardian 0:00.4
Built By
- T2 Advanced Vehicle Factory 0:01 + 0:04
- T1 Vehicle Factory 0:05 + 0:04