Omega
Orbital Battleship - Rapid-Fire. Very durable. Heavy damage. Attacks everything.- HP: 4000
- Build cost: 14000 metal
- Maximum range: 150
- Total DPS: 630.0
- Factory cooldown: 5
Overview
BlueprintAnti-Nuke Launcher
Anti-Nuke - Builds advanced anti-nuclear missiles.- HP: 3500
- Build cost: 12000 metal
- Missile storage capacity: 3
- Maximum range: 300
- Total DPS: 1.5
- Factory cooldown: 5
- Build locations: land, water surface
Overview
Blueprint- Max speed: 15
- Acceleration: 30
- Braking rate: 80
- Turn rate: 45
Physics
- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Vision radius: 200
- Underwater vision radius: 200
- Orbital vision radius: 400
- Always visible
Recon
Visibility
- Vision radius: 100
- Underwater vision radius: 100
- Radar radius: 310
Recon
Economy
- Build rate: 60
- Fabrication metal consumption: 60 / s
- Fabrication energy consumption: 4000 / s
- Energy consumption per metal: 66.7
Economy
- Blueprint
- Range: 150
- Projectiles per fire: 2
- Damage: 120 DPS: 2x30 damage every 0.50 seconds (2 shots per second)
- Yaw: 100° at 360° per second
- Pitch: 180° at 360° per second
- Targets: Orbital, LandHorizontal, WaterSurface, Air
- Blueprint
- Type: Beam
- Damage: 30
- Muzzle velocity: 500.0
- Max velocity: 500.0
- Collision check: target
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Blueprint
- Range: 120
- Damage: 150.0 DPS: 300 damage every 2.00 seconds (0.5 shots per second)
- Yaw: 180° at 180° per second
- Pitch: 180° at 180° per second
- Targets: Air, LandHorizontal, WaterSurface, SeaFloor
- Blueprint
- Type: Beam
- Damage: 300
- Splash: 300 damage, radius 4
- Full damage splash radius: 1
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
Weapon #1 (x4)
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
- Blueprint
- Range: 300
- Damage: 1.5 DPS: 1 damage every 0.67 seconds (1.5 shots per second)
- Targets: Air, Orbital
- Blueprint
- Type: Projectile
- Flight type: Staged
- Metal cost: 5000 per shot
- Build time: 1:23
- Damage: 1
- Muzzle velocity: 1500.0
- Max velocity: 1500.0
- Turn rate: 3600
- Collision check: target
- Collision response: destroy
- Orbital
- Structure - Wall
- Mobile
- Wall
Weapon
Ammo
Target Priorities
Anti Entity Targets
- T2 Orbital Factory 3:53 + 0:04
Built By
- T2 Advanced Fab Aircraft 3:42
- T2 Advanced Fabrication Bot 4:26
- T2 Advanced Fabrication Ship 2:30
- T2 Advanced Fabrication Vehicle 3:20
- T2 Colonel 2:30
- T2 Mend 3:20