Talos
Frigate - High damage precision laser strikes. Only attacks air targets.- HP: 650
- Build cost: 550 metal
- Maximum range: 180
- Total DPS: 120
Overview
BlueprintHavoc
Lightning Tank - Shoots timed electric mines. Intercepts missiles. Attacks land and sea targets.- HP: 450
- Build cost: 800 metal
- Maximum range: 140
- Total DPS: 225.0
Overview
Blueprint- Max speed: 9
- Acceleration: 30
- Braking rate: 90
- Turn rate: 60
Physics
- Max speed: 15
- Acceleration: 100
- Braking rate: 100
- Turn rate: 90
Physics
- Vision radius: 180
- Underwater vision radius: 180
Recon
- Vision radius: 100
- No underwater vision
Recon
Economy
- Weapon energy consumption: 600 / s
Economy
- Blueprint
- Range: 180
- Projectiles per fire: 2
- Damage: 40 DPS: 2x20 damage every 1.00 seconds (1 shot per second)
- Yaw: 180° at 360° per second
- Pitch: 180° at 360° per second
- Targets: Air
- Blueprint
- Type: Beam
- Damage: 20
- Collision check: enemies
- Collision response: impact
- Air & (EnergyProduction | Transport | Bomber | Gunship | Titan)
- Air & Mobile
Weapon (x3)
Ammo
Target Priorities
- Blueprint
- Range: 115
- Firing standard deviation: 7
- Damage: 125.0 DPS: 750 damage every 6.00 seconds (0.17 shots per second)
- Yaw: 180° at 360° per second
- Pitch: 90° at 180° per second
- Energy consumption: 3600 per shot
- Targets: LandHorizontal, WaterSurface
- Ammo recharged after 6.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Staged
- Damage: 750
- Splash: 500 damage, radius 2
- Burn damage: 15, radius 2
- Muzzle velocity: 200.0
- Max velocity: 300.0
- Turn rate: 200
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
- Blueprint
- Range: 140
- Damage: 100.0 DPS: 400 damage every 4.00 seconds (0.25 shots per second)
- Yaw: 180° at 3600° per second
- Pitch: 89° at 3600° per second
- Targets: Air, Orbital
- Blueprint
- Type: Beam
- Damage: 400
- Collision check: target
- Collision response: destroy
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
Anti Entity Targets
- T2 Advanced Ship Foundry 0:08 + 0:06
- T1 Ship Foundry 0:27 + 0:03
Built By
- T2 Advanced Armour Foundry 0:16 + 0:04