Wyrm
Siege Bomber - Durable. Slow. Devastating damage. Attacks land and sea targets.- HP: 3000
- Build cost: 3300 metal
- Maximum range: 10
- Total DPS: 1666.67
Overview
BlueprintGrenadier
Fire Support - Medium range. Can fire over walls. Attacks land and sea targets.- HP: 80
- Build cost: 100 metal
- Maximum range: 140
- Total DPS: 60.0
Overview
Blueprint- Max speed: 30
- Acceleration: 10
- Braking rate: 30
- Turn rate: 110
Physics
- Max speed: 12
- Acceleration: 100
- Braking rate: -1
- Turn rate: 720
Physics
- Vision radius: 200
- Underwater vision radius: 200
Recon
- Vision radius: 100
- No underwater vision
Recon
- Weapon energy consumption: 500 / s
Economy
Economy
- Blueprint
- Range: 10
- Firing standard deviation: 10
- Damage: 1666.67 DPS: 5000 damage every 3.00 seconds (0.33 shots per second)
- Yaw: 180° at 3600° per second
- Pitch: 180° at 3600° per second
- Energy consumption: 1500 per shot
- Targets: LandHorizontal, WaterSurface, Seafloor, Underwater
- Ammo recharged after 3.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Staged
- Damage: 5000
- Splash: 5000 damage, radius 20
- Full damage splash radius: 5
- Burn damage: 15, radius 2
- Muzzle velocity: 15.0
- Max velocity: 15.0
- Collision check: enemies
- Collision response: impact
- Commander
- AirDefense & ( Land | Naval )
- Titan & ( Land | Naval )
- Artillery & Advanced & ( Land | Naval )
- Nuke | NukeDefense
Weapon
Ammo
Target Priorities
- Blueprint
- Range: 140
- Damage: 30.0 DPS: 60 damage every 2.00 seconds (0.5 shots per second)
- Yaw: 135° at 120° per second
- Pitch: 90° at 360° per second
- Targets: LandHorizontal, Seafloor, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 60
- Burn damage: 15, radius 2
- Muzzle velocity: 80.0
- Max velocity: 90.0
- Collision check: enemies
- Collision response: impact
- Structure & SurfaceDefense
- Structure & Defense
- Commander
- Mobile - Air
- Structure - Wall
- Wall
Weapon (x2)
Ammo
Target Priorities
- T2 Advanced Air Factory 1:13 + 0:02
Built By
- T2 Advanced Bot Factory 0:02 + 0:03
- T1 Bot Factory 0:06 + 0:03
- T2 Unit Cannon 0:02 + 0:02 + 0:02