![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.25.0/pa/units/land/l_bot_bomb/l_bot_bomb_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.25.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_bot_bomb.png)
Purger
Leaping Bomb Bot - Self-destructs. Leaps at enemies. Jumps with alt fire. Attacks land and sea targets.- HP: 20
- Build cost: 50 metal
- Maximum range: 40
Overview
Blueprint![](https://cdn.palobby.com/pa/units/land/fabrication_bot_combat/fabrication_bot_combat_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_fabrication_bot_combat.png)
Stitch
Combat Fabricator - Repairs damaged units. Can build and detect mines. Can build teleporters. Can't help build other structures.- HP: 50
- Build cost: 250 metal
Overview
Blueprint- Max speed: 30
- Acceleration: 200
- Braking rate: -1
- Turn rate: 720
Physics
- Max speed: 12
- Acceleration: 120
- Braking rate: -1
- Turn rate: 720
Physics
- Vision radius: 50
- No underwater vision
Recon
- Vision radius: 100
- Underwater vision radius: 100
- Mine vision radius: 100
Recon
Economy
- Build rate: 30
- Build range: 60
- Fabrication metal consumption: 30 / s
- Fabrication energy consumption: 400 / s
- Energy consumption per metal: 13.3
- Auto Repair
Economy
- Blueprint
- Range: 40
- Firing standard deviation: 2
- Yaw: 180° at 3000° per second
- Pitch: 180° at 1500° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 450
- Splash: 150 damage, radius 15
- Muzzle velocity: 80
- Max velocity: 150
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Orbital
- Structure - Wall
- Mobile
- Wall
- Blueprint
- Range: 40
- Firing standard deviation: 2
- Yaw: 180° at 3600° per second
- Pitch: 90° at 3600° per second
- Targets: LandHorizontal
- Charges in 5.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Muzzle velocity: 80
- Max velocity: 150
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Orbital
- Structure - Wall
- Mobile
- Wall
Self Destruct
Ammo
Target Priorities
Self Destruct
Ammo
Target Priorities
Builds
-
T0
Mine 0:00.7
-
T1
Teleporter 0:26
Builds
-
T2
Advanced Walker Foundry 0:01.0 + 0:03
-
T1
Walker Foundry 0:02 + 0:03
Built By
-
T2
Advanced Bot Factory 0:05 + 0:03
-
T1
Bot Factory 0:16 + 0:03
-
T2
Unit Cannon 0:05 + 0:02 + 0:02