![](https://cdn.palobby.com/pa/units/sea/battleship/battleship_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_battleship.png)
Leviathan
Battleship - Long range advanced anti-ship, and anti-land guns.- HP: 6000
- Build cost: 4800 metal
- Maximum range: 400
- Total DPS: 480.0
Overview
Blueprint![](https://cdn.palobby.com/pa/units/land/fabrication_bot_combat/fabrication_bot_combat_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_fabrication_bot_combat.png)
Stitch
Combat Fabricator - Repairs damaged units. Can build and detect mines. Can build teleporters. Can't help build other structures.- HP: 50
- Build cost: 250 metal
Overview
Blueprint- Max speed: 11
- Acceleration: 30
- Braking rate: 80
- Turn rate: 45
Physics
- Max speed: 12
- Acceleration: 120
- Braking rate: -1
- Turn rate: 720
Physics
- Vision radius: 200
- Underwater vision radius: 200
Recon
- Vision radius: 100
- Underwater vision radius: 100
- Mine vision radius: 100
Recon
Economy
- Build rate: 30
- Build range: 60
- Fabrication metal consumption: 30 / s
- Fabrication energy consumption: 400 / s
- Energy consumption per metal: 13.3
- Auto Repair
Economy
- Blueprint
- Range: 400
- Projectiles per fire: 3
- Firing standard deviation: 1
- Damage: 120.0 DPS: 3x200 damage every 5.00 seconds (0.2 shots per second)
- Yaw: 135° at 60° per second
- Pitch: 80° at 45° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 200
- Splash: 200 damage, radius 7
- Full damage splash radius: 2
- Muzzle velocity: 150.0
- Max velocity: 150.0
- Turn rate: 3
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon (x4)
Ammo
Target Priorities
Builds
-
T0
Mine 0:00.7
-
T1
Teleporter 0:26
Builds
-
T2
Advanced Naval Factory 1:20 + 0:06
Built By
-
T2
Advanced Bot Factory 0:05 + 0:03
-
T1
Bot Factory 0:16 + 0:03
-
T2
Unit Cannon 0:05 + 0:03 + 0:03