Leviathan (battleship) - /pa/units/sea/battleship/battleship.json

Battleship - Long range advanced anti-ship, and anti-land guns.
{
  "display_name": "Leviathan",
  "description": "!LOC:Battleship - Long range advanced anti-ship, and anti-land guns.",
  "TEMP_texelinfo": 47.2606,
  "audio": {
    "loops": {
      "move": {
        "cue": "/SE/Movement/sea/T2_battleship_loop",
        "flag": "vel_changed",
        "should_start_func": "is_moving",
        "should_stop_func": "is_not_moving"
      }
    },
    "selection_response": {
      "cue": "/SE/Selection/sea/sea_large"
    }
  },
  "base_spec": "/pa/units/sea/base_ship/base_ship.json",
  "build_metal_cost": 4800,
  "events": {
    "build_complete": {
      "audio_cue": "/SE/Build_Complete/sea"
    },
    "died": {
      "audio_cue": "/SE/Death/Sea_large",
      "effect_spec": "/pa/effects/specs/default_explosion_naval_t2.pfx",
      "effect_scale": 1.0
    },
    "fired0": {
      "audio_cue": "/SE/Weapons/sea/T2_battleship_fire",
      "effect_spec": "/pa/effects/specs/tank_muzzle_flash.pfx socket_muzzle02 /pa/effects/specs/tank_muzzle_flash.pfx socket_muzzle03 /pa/effects/specs/tank_muzzle_flash.pfx socket_muzzle01",
      "effect_scale": 5.0
    },
    "fired1": {
      "audio_cue": "/SE/Weapons/sea/T2_battleship_fire",
      "effect_spec": "/pa/effects/specs/tank_muzzle_flash.pfx socket_muzzle05 /pa/effects/specs/tank_muzzle_flash.pfx socket_muzzle06 /pa/effects/specs/tank_muzzle_flash.pfx socket_muzzle04",
      "effect_scale": 5.0
    },
    "fired2": {
      "audio_cue": "/SE/Weapons/sea/T2_battleship_fire",
      "effect_spec": "/pa/effects/specs/tank_muzzle_flash.pfx socket_muzzle08 /pa/effects/specs/tank_muzzle_flash.pfx socket_muzzle09 /pa/effects/specs/tank_muzzle_flash.pfx socket_muzzle07",
      "effect_scale": 5.0
    },
    "fired3": {
      "audio_cue": "/SE/Weapons/sea/T2_battleship_fire",
      "effect_spec": "/pa/effects/specs/tank_muzzle_flash.pfx socket_muzzle11 /pa/effects/specs/tank_muzzle_flash.pfx socket_muzzle12 /pa/effects/specs/tank_muzzle_flash.pfx socket_muzzle10",
      "effect_scale": 5.0
    }
  },
  "fx_offsets": [
    {
      "type": "moving_forward",
      "filename": "/pa/units/sea/battleship/battleship_wake.pfx"
    }
  ],
  "guard_layer": "WL_LandHorizontal",
  "max_health": 6000,
  "mesh_bounds": [
    10,
    45,
    12
  ],
  "model": {
    "filename": "/pa/units/sea/battleship/battleship.papa",
    "animtree": "/pa/anim/anim_trees/battleship_anim_tree.json"
  },
  "navigation": {
    "type": "deepwater",
    "acceleration": 30,
    "brake": 80,
    "move_speed": 11,
    "turn_speed": 45,
    "turn_accel": 15,
    "park_stamp_type": "box",
    "park_stamp_cost": 30
  },
  "nearby_target_tick_update_interval": 15,
  "physics": {
    "shape": "sphere",
    "radius": 6
  },
  "recon": {
    "observer": {
      "items": [
        {
          "layer": "surface_and_air",
          "channel": "sight",
          "shape": "capsule",
          "radius": 200
        },
        {
          "layer": "underwater",
          "channel": "sight",
          "shape": "capsule",
          "radius": 200
        }
      ]
    }
  },
  "selection_icon": {
    "diameter": 38.0
  },
  "spawn_layers": "WL_WaterSurface",
  "tools": [
    {
      "spec_id": "/pa/units/sea/battleship/battleship_tool_weapon.json",
      "aim_bone": "bone_pitch01",
      "record_index": 0,
      "fire_event": "fired0",
      "projectiles_per_fire": 3,
      "muzzle_bone": [
        "socket_muzzle01",
        "socket_muzzle02",
        "socket_muzzle03"
      ]
    },
    {
      "spec_id": "/pa/units/sea/battleship/battleship_tool_weapon.json",
      "aim_bone": "bone_pitch02",
      "record_index": 1,
      "fire_event": "fired1",
      "projectiles_per_fire": 3,
      "muzzle_bone": [
        "socket_muzzle04",
        "socket_muzzle05",
        "socket_muzzle06"
      ]
    },
    {
      "spec_id": "/pa/units/sea/battleship/battleship_tool_weapon.json",
      "aim_bone": "bone_pitch03",
      "record_index": 2,
      "fire_event": "fired2",
      "projectiles_per_fire": 3,
      "muzzle_bone": [
        "socket_muzzle07",
        "socket_muzzle08",
        "socket_muzzle09"
      ]
    },
    {
      "spec_id": "/pa/units/sea/battleship/battleship_tool_weapon.json",
      "aim_bone": "bone_pitch04",
      "record_index": 3,
      "fire_event": "fired3",
      "projectiles_per_fire": 3,
      "muzzle_bone": [
        "socket_muzzle10",
        "socket_muzzle11",
        "socket_muzzle12"
      ]
    }
  ],
  "unit_types": [
    "UNITTYPE_Custom58",
    "UNITTYPE_Naval",
    "UNITTYPE_Mobile",
    "UNITTYPE_Offense",
    "UNITTYPE_Artillery",
    "UNITTYPE_Advanced",
    "UNITTYPE_FactoryBuild"
  ]
}