![](https://cdn.palobby.com/pa/units/land/tank_heavy_armor/tank_heavy_armor_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_tank_heavy_armor.png)
Vanguard
Heavy Tank - Advanced short range, heavily armored vehicle with mobile radar and radar jamming.- HP: 5000
- Build cost: 1500 metal
- Maximum range: 50
- Total DPS: 1000
Overview
Blueprint![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/pa/units/land/l_necromancer/l_necromancer_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_necromancer.png)
Necromancer
Siege Walker - Spawns Purgers. Can attack land targets only.- HP: 250
- Build cost: 1400 metal
- Maximum range: 180
Overview
Blueprint- Max speed: 10
- Acceleration: 100
- Braking rate: 100
- Turn rate: 180
Physics
- Max speed: 10
- Acceleration: 80
- Braking rate: -1
- Turn rate: 240
- Amphibious
Physics
- Vision radius: 100
- No underwater vision
- Radar radius: 260
- Radar jammer radius: 75
Recon
- Vision radius: 100
- Underwater vision radius: 100
Recon
Economy
- Weapon metal consumption: 35 / s
Economy
- Blueprint
- Range: 50
- Damage: 1000 DPS: 1000 damage every 1.00 seconds (1 shot per second)
- Yaw: 180° at 360° per second
- Pitch: 45° at 360° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 1000
- Splash: 1000 damage, radius 10
- Full damage splash radius: 1
- Burn damage: 200, radius 15
- Muzzle velocity: 100.0
- Max velocity: 100.0
- Turn rate: 180
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon
Ammo
Target Priorities
- Blueprint
- Range: 180
- Projectiles per fire: 7
- Firing standard deviation: 360
- Damage: 0.0 DPS: 7x0 damage every 12.00 seconds (0.083 shots per second)
- Yaw: 180° at 3600° per second
- Pitch: 180° at 3600° per second
- Metal consumption: 420 per shot
- Targets: LandHorizontal
- Ammo recharged after 12.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Staged
- Burn damage: 15, radius 2
- Muzzle velocity: 17
- Max velocity: 20
- Collision check: enemies
- Collision response: impact
Weapon
Layer Ammo
AnyLand
-
T2
Advanced Vehicle Factory 0:33 + 0:04
Built By
-
T2
Advanced Walker Foundry 0:28 + 0:03