Locusts
Nanobot Swarm - Extremely Fast. Cheap. Close range. Devastating damage. Hover. Attacks land and sea targets.- HP: 80
- Build cost: 260 metal
- Maximum range: 30
- Total DPS: 100
Overview
BlueprintBlack Knight
Orbital Laser - High splash damage. Attacks land, air, sea and seabed targets.- HP: 900
- Build cost: 5000 metal
- Maximum range: 40
- Total DPS: 300.0
Overview
Blueprint- Max speed: 40
- Acceleration: 400
- Braking rate: 400
- Turn rate: 1080
- Hovers over land, lava and water
Physics
- Max speed: 20
- Acceleration: 20
- Braking rate: 20
- Turn rate: 90
Physics
- Vision radius: 40
- Underwater vision radius: 40
Recon
- Vision radius: 100
- Underwater vision radius: 100
- Orbital vision radius: 100
Recon
Economy
- Weapon energy consumption: 4000 / s
Economy
- Blueprint
- Range: 30
- Damage: 100 DPS: 20 damage every 0.20 seconds (5 shots per second)
- Yaw: 180° at 1440° per second
- Pitch: 45° at 1440° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Beam
- Damage: 20
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon
Ammo
Target Priorities
- Blueprint
- Range: 40
- Damage: 300.0 DPS: 3000 damage every 10.00 seconds (0.1 shots per second)
- Yaw: 180° at 7200° per second
- Pitch: 180° at 7200° per second
- Energy consumption: 20000 per shot
- Targets: LandHorizontal, WaterSurface, Seafloor, Air
- Ammo recharged after 10.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 3000
- Splash: 3000 damage, radius 65
- Full damage splash radius: 5
- Burn damage: 200, radius 65
- Muzzle velocity: 50
- Max velocity: 50
- Collision check: enemies
- Collision response: impact
- Structure - Wall
- Land - Wall
- Naval
- Wall
- Air
- Blueprint
- Range: 40
- Projectiles per fire: 27
- Damage: 0.0 DPS: 27x0 damage every 10.00 seconds (0.1 shots per second)
- Yaw: 180° at 7200° per second
- Pitch: 180° at 7200° per second
- Energy consumption: 20000 per shot
- Targets: LandHorizontal, WaterSurface, Seafloor, Air
- Ammo recharged after 10.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Muzzle velocity: 50
- Max velocity: 50
- Collision check: enemies
- Collision response: impact
- Structure - Wall
- Land - Wall
- Naval
- Wall
- Air
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
- T2 Advanced Bot Factory 0:05 + 0:03
- T2 Unit Cannon 0:05 + 0:02 + 0:02
Built By
- T2 Starship Foundry 1:23 + 0:04