![](https://cdn.palobby.com/pa_ex1/units/land/bot_nanoswarm/bot_nanoswarm_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_bot_nanoswarm.png)
Locusts
Nanobot Swarm - Extremely Fast. Cheap. Close range. Devastating damage. Hover. Attacks land and sea targets.- HP: 80
- Build cost: 260 metal
- Maximum range: 30
- Total DPS: 100
Overview
Blueprint![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.25.0/pa/units/orbital/l_orbital_fighter/l_orbital_fighter_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.25.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_orbital_fighter.png)
Viper
Orbital Fighter - Fast. Attacks orbital targets only.- HP: 100
- Build cost: 350 metal
- Maximum range: 200
- Total DPS: 56.0
Overview
Blueprint- Max speed: 40
- Acceleration: 400
- Braking rate: 400
- Turn rate: 1080
- Hovers over land, lava and water
Physics
- Max speed: 65
- Acceleration: 65
- Braking rate: 20
- Turn rate: 200
Physics
- Vision radius: 40
- Underwater vision radius: 40
Recon
- No underwater vision
- Orbital vision radius: 400
Recon
- Blueprint
- Range: 30
- Damage: 100 DPS: 20 damage every 0.20 seconds (5 shots per second)
- Yaw: 180° at 1440° per second
- Pitch: 45° at 1440° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Beam
- Damage: 20
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Naval
- Structure - Wall
- Wall
- Air
Weapon
Ammo
Target Priorities
- Blueprint
- Range: 200
- Damage: 28.0 DPS: 40 damage every 1.43 seconds (0.7 shots per second)
- Yaw: 75° at 360° per second
- Pitch: 20° at 1000° per second
- Targets: Orbital
- Blueprint
- Type: Projectile
- Flight type: Direct
- Damage: 40
- Burn damage: 15, radius 2
- Muzzle velocity: 300.0
- Max velocity: 300.0
- Collision check: enemies
- Collision response: impact
- Orbital
- Blueprint
- Range: 100
- Damage: 28.0 DPS: 40 damage every 1.43 seconds (0.7 shots per second)
- Yaw: 75° at 360° per second
- Pitch: 20° at 1000° per second
- Targets: Orbital
- Blueprint
- Type: Projectile
- Flight type: Direct
- Damage: 40
- Burn damage: 15, radius 2
- Muzzle velocity: 300.0
- Max velocity: 300.0
- Collision check: enemies
- Collision response: impact
- Orbital
Weapon #1
Ammo
Target Priorities
Weapon #2
Ammo
Target Priorities
-
T2
Advanced Bot Factory 0:05 + 0:03
-
T2
Unit Cannon 0:05 + 0:02 + 0:02
Built By
-
T2
Starship Foundry 0:05 + 0:04
-
T1
Starship Projector 0:11 + 0:03