![](https://cdn.palobby.com/pa/units/land/assault_bot_adv/assault_bot_adv_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_assault_bot_adv.png)
Slammer
Assault Bot - Armoured with high damage guns and torpedoes. Amphibious. Attacks land and sea.- HP: 400
- Build cost: 500 metal
- Maximum range: 160
- Total DPS: 462.5
- Factory cooldown: 2
Overview
Blueprint![](https://cdn.palobby.com/pa/units/air/air_factory_adv/air_factory_adv_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_air_factory_adv.png)
Advanced Air Factory
Advanced Manufacturing - Builds basic and advanced air units.- HP: 30000
- Build cost: 4800 metal
- Factory cooldown: 2
- Build locations: land, water surface
Overview
Blueprint- Max speed: 14
- Acceleration: 140
- Braking rate: -1
- Turn rate: 720
- Amphibious
Physics
- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Vision radius: 85
- Underwater vision radius: 85
Recon
- Vision radius: 100
- Underwater vision radius: 100
Recon
Economy
- Build rate: 45
- Fabrication metal consumption: 45 / s
- Fabrication energy consumption: 1500 / s
- Energy consumption per metal: 33.3
Economy
- Blueprint
- Range: 110
- Damage: 400.0 DPS: 100 damage every 0.25 seconds (4 shots per second)
- Yaw: 180° at 360° per second
- Pitch: 40° at 360° per second
- Targets: LandHorizontal, WaterSurface
- Blueprint
- Type: Projectile
- Flight type: Ballistic
- Damage: 100
- Burn damage: 15, radius 2
- Muzzle velocity: 150.0
- Max velocity: 150.0
- Collision check: enemies
- Collision response: impact
- Mobile - Air
- Structure - Wall
- Air
- Wall
- Blueprint
- Range: 160
- Damage: 62.5 DPS: 250 damage every 4.00 seconds (0.25 shots per second)
- Yaw: 180° at 360° per second
- Pitch: 180° at 360° per second
- Targets: WaterSurface, Underwater, Seafloor
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 250
- Muzzle velocity: 5.0
- Max velocity: 50.0
- Turn rate: 120
- Collision check: enemies
- Collision response: impact
- Sub
- Mobile
- Structure - Wall
- Wall
Weapon #1
Layer Ammo
AnyLand
Target Priorities
Weapon #2
Ammo
Target Priorities
Builds
-
T2
Advanced Fab Aircraft 0:48 + 0:02
-
T2
Angel 1:28 + 0:02
-
T1
Bumblebee 0:07 + 0:02
-
T1
Fabrication Aircraft 0:05 + 0:02
-
T1
Firefly 0:01 + 0:02
-
T2
Hornet 1:11 + 0:02
-
T2
Horsefly 0:40 + 0:02
-
T1
Hummingbird 0:04 + 0:02
-
T1
Icarus 0:02 + 0:02
-
T2
Kestrel 0:17 + 0:02
-
T1
Pelican 0:03 + 0:02
-
T2
Phoenix 0:18 + 0:02
-
T2
Wyrm 1:13 + 0:02
Builds
-
T2
Advanced Bot Factory 0:11 + 0:03
-
T2
Unit Cannon 0:11 + 0:03 + 0:03