![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/pa/units/land/l_necromancer/l_necromancer_icon_buildbar.png)
![](https://cdn.palobby.com/server-mods/Legion-Expansion-Combined-1.30.0/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_l_necromancer.png)
Necromancer
Siege Walker - Spawns Purgers. Can attack land targets only.- HP: 250
- Build cost: 1400 metal
- Maximum range: 180
Overview
Blueprint![](https://cdn.palobby.com/pa_ex1/units/sea/torpedo_launcher_adv/torpedo_launcher_adv_icon_buildbar.png)
![](https://cdn.palobby.com/ui/main/atlas/icon_atlas/img/strategic_icons/icon_si_torpedo_launcher_adv.png)
Advanced Torpedo Launcher
Torpedo Launcher - Advanced anti-ship defense.- HP: 4000
- Build cost: 1000 metal
- Maximum range: 210
- Total DPS: 500.0
- Build locations: land, water surface
Overview
Blueprint- Max speed: 10
- Acceleration: 80
- Braking rate: -1
- Turn rate: 240
- Amphibious
Physics
- Max speed: 0
- Acceleration: 0
- Braking rate: 0
- Turn rate: 0
Physics
- Vision radius: 100
- Underwater vision radius: 100
Recon
- Vision radius: 200
- Underwater vision radius: 200
- Radar radius: 210
- Sonar radius: 210
Recon
- Weapon metal consumption: 35 / s
Economy
Economy
- Blueprint
- Range: 180
- Projectiles per fire: 7
- Firing standard deviation: 360
- Damage: 0.0 DPS: 7x0 damage every 12.00 seconds (0.083 shots per second)
- Yaw: 180° at 3600° per second
- Pitch: 180° at 3600° per second
- Metal consumption: 420 per shot
- Targets: LandHorizontal
- Ammo recharged after 12.0 seconds
- Blueprint
- Type: Projectile
- Flight type: Staged
- Burn damage: 15, radius 2
- Muzzle velocity: 17
- Max velocity: 20
- Collision check: enemies
- Collision response: impact
Weapon
Layer Ammo
AnyLand
- Blueprint
- Range: 210
- Damage: 500.0 DPS: 250 damage every 0.50 seconds (2 shots per second)
- Yaw: 180° at 360° per second
- Pitch: 180° at 360° per second
- Targets: WaterSurface, Underwater, Seafloor
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 250
- Muzzle velocity: 70.0
- Max velocity: 50
- Turn rate: 150
- Collision check: enemies
- Collision response: impact
- Blueprint
- Type: Projectile
- Flight type: Seeking
- Damage: 250
- Muzzle velocity: 100.0
- Max velocity: 50
- Turn rate: 150
- Collision check: enemies
- Collision response: impact
- Sub
- Mobile
- Structure - Wall
- Wall
Weapon
Layer Ammo
WaterSurface
LandHorizontal
Target Priorities
-
T2
Advanced Walker Foundry 0:28 + 0:03